Releases: nank1ro/solidart
Releases · nank1ro/solidart
solidart-v2.0.1
What's Changed
Full Changelog: flutter-solidart-v2.0.0...solidart-v2.0.1
solidart_lint-v2.0.0
Changelog
- Replace
Wrap with Solid
assist withWrap with ProviderScope
(if you usedisco
) - Fix
LintCode
issue (thanks to @manuel-plavsic) - Remove the deprecated
invalid_observe_type
lint - Remove
Wrap with ResourceBuilder
assist - Fix
LintCode
issue (thanks to @manuel-plavsic) - Remove the deprecated
invalid_observe_type
lint - Remove
Wrap with ResourceBuilder
assist
What's Changed
Full Changelog: flutter-solidart-v2.0.0-dev.3...solidart_lint-v2.0.0
solidart-v2.0.0
Changelog
- CHORE: Improve the performance by using
alien_signals
for the reactive system. - FEAT: Expose
untracked
. - REFACTOR: Updated the reactive system from scratch, improving the performances.
- BREAKING CHANGE: Remove
set
andcall
methods from Signals (Use an extension to have them back). - FEAT: Add
useRefreshing
toResource
to decide whether to update the current state withisRefreshing
(defaults to true). If you set it to false, when refreshing, the resource will go directly to the loading state. - FEAT: Add
Signal.lazy
to allow the creation of a signal without an initial value. Be aware, the signal will throw an error if you try to read its value before it has been initialized. - CHORE: Remove deprecated
createSignal
,createComputed
,createEffect
andcreateResource
helpers. - CHORE: Remove
SignalOptions
andResourceOptions
classes. - FEAT: Add
batch
function to execute a callback that will not side-effect until its top-most batch is completed. See docs here - CHORE: Add
trackInDevTools
toSignalOptions
andResourceOptions
to disable the DevTools tracking for specific signals and resources, defaults toSolidartConfig.devToolsEnabled
.
What's Changed
Full Changelog: flutter-solidart-v2.0.0-dev.3...solidart-v2.0.0
flutter-solidart-v2.0.0
Changelog
- BREAKING CHANGE: Remove
Solid
andProvider
s, use disco instead. - FEAT: The
SignalBuilder
widget now automatically tracks theSignal
s used in thebuilder
function allowing you to react to N signals at the same time. See the migration guide. - BREAKING CHANGE: Removed
DualSignalBuilder
andTripleSignalBuilder
in favor ofSignalBuilder
. - BREAKING CHANGE: Removed
ResourceBuilder
in favor ofSignalBuilder
. See the migration guide.
Changes from solidart
- CHORE: Improve the performance by using
alien_signals
for the reactive system. - FEAT: Expose
untracked
. - REFACTOR: Updated the reactive system from scratch, improving the performances.
- BREAKING CHANGE: Remove
set
andcall
methods from Signals (Use an extension to have them back). - FEAT: Add
useRefreshing
toResource
to decide whether to update the current state withisRefreshing
(defaults to true). If you set it to false, when refreshing, the resource will go directly to the loading state. - FEAT: Add
Signal.lazy
to allow the creation of a signal without an initial value. Be aware, the signal will throw an error if you try to read its value before it has been initialized. - CHORE: Remove deprecated
createSignal
,createComputed
,createEffect
andcreateResource
helpers. - CHORE: Remove
SignalOptions
andResourceOptions
classes. - FEAT: Add
batch
function to execute a callback that will not side-effect until its top-most batch is completed. See docs here - CHORE: Add
trackInDevTools
toSignalOptions
andResourceOptions
to disable the DevTools tracking for specific signals and resources, defaults toSolidartConfig.devToolsEnabled
.
What's Changed
Full Changelog: flutter-solidart-v2.0.0-dev.3...flutter-solidart-v2.0.0
solidart-v2.0.0-dev.5
What's Changed
- feat/v2.0.0 by @nank1ro in #85
- chore/refactor-options by @nank1ro in #88
- feat/v2.0.0 (#85) by @nank1ro in #89
- Bugfix/add custom_lint_core dependency and import it by @manuel-plavsic in #90
- feat: solid override by @nank1ro in #93
- [Chore] Create separate stream constructor for Resource by @manuel-plavsic in #97
- [Chore] Replace deprecated methods of ErrorReporter by @manuel-plavsic in #98
- [Chore] Fix problems detected by VSCode by @manuel-plavsic in #99
- [Feature] Compile-time safer providers by @manuel-plavsic in #101
- feat: reactivity v2 by @nank1ro in #102
- Refactor/provider scope by @nank1ro in #103
- refactor: ways to read and write signals by @nank1ro in #107
- feat: use refreshing by @nank1ro in #108
Full Changelog: flutter-solidart-v2.0.0-dev.2...solidart-v2.0.0-dev.5
solidart-v2.0.0-dev.4
flutter-solidart-v2.0.0-dev.3
solidart-v2.0.0-dev.2
Full Changelog: flutter_solidart-v1.7.1...solidart-v2.0.0-dev.2
flutter-solidart-v2.0.0-dev.2
Full Changelog: flutter_solidart-v1.7.1...flutter-solidart-v2.0.0-dev.2
solidart_lint-v1.1.1
Update dependencies
Full Changelog: flutter_solidart-v1.7.1...solidart_lint-v1.1.1