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Merged
merged 4 commits into from
Apr 11, 2025

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@nanotaboada nanotaboada commented Apr 11, 2025

Summary by CodeRabbit

  • Refactor
    • Streamlined internal dependency handling to enhance service reliability.
    • Updated logging with more detailed operational context for improved monitoring.
    • Optimized caching behavior with refined expiration settings for steadier performance.

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coderabbitai bot commented Apr 11, 2025

Walkthrough

The changes refactor dependency handling and constructor usage across the API project. In the PlayerController and PlayerService classes, private fields are removed in favor of using constructor parameters directly, with corresponding updates to logging and caching operations. In the Repository class, the constructor is rewritten in primary constructor form, eliminating the separate DbContext field and initializing the DbSet directly from the passed parameter. These modifications simplify the code structure while retaining the original service call logic and behavior.

Changes

File(s) Change Summary
src/.../Controllers/PlayerController.cs
src/.../Services/PlayerService.cs
Removed redundant private dependency fields and updated code to use constructor parameters directly. In PlayerController, logging calls now use the injected logger parameter. In PlayerService, a static MemoryCacheEntryOptions is added and caching operations updated.
src/.../Data/Repository.cs Converted the constructor to a primary constructor, removed the separate _dbContext field, and initialized _dbSet directly using the dbContext parameter. All member references are updated accordingly.

Sequence Diagram(s)

Loading
sequenceDiagram
    participant C as Client
    participant PC as PlayerController
    participant PS as PlayerService
    participant R as Repository
    participant DB as Database

    C->>PC: HTTP Request (GET/POST/PUT/DELETE)
    PC->>PS: Invoke service method (using constructor parameters)
    PS->>R: Access data via repository call
    R->>DB: Perform data operation (Add/Update/Remove/Fetch)
    DB-->>R: Return data/result
    R-->>PS: Return data/result
    PS-->>PC: Return service response
    PC-->>C: HTTP Response

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codacy-production bot commented Apr 11, 2025

Coverage summary from Codacy

See diff coverage on Codacy

Coverage variation Diff coverage
+0.86% 94.29%
Coverage variation details
Coverable lines Covered lines Coverage
Common ancestor commit (19eb114) 794 178 22.42%
Head commit (b6bf387) 799 (+5) 186 (+8) 23.28% (+0.86%)

Coverage variation is the difference between the coverage for the head and common ancestor commits of the pull request branch: <coverage of head commit> - <coverage of common ancestor commit>

Diff coverage details
Coverable lines Covered lines Diff coverage
Pull request (#205) 70 66 94.29%

Diff coverage is the percentage of lines that are covered by tests out of the coverable lines that the pull request added or modified: <covered lines added or modified>/<coverable lines added or modified> * 100%

See your quality gate settings    Change summary preferences

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Actionable comments posted: 0

🧹 Nitpick comments (1)
src/Dotnet.Samples.AspNetCore.WebApi/Services/PlayerService.cs (1)

151-152: Consider optimizing repository access for logging efficiency.

In the logging statement, you're using string interpolation with the player object, which will serialize the entire object. For large objects, this could impact performance.

Consider using a more targeted approach if performance is a concern:

-logger.LogInformation("Simulating a random delay of {Milliseconds} milliseconds...",
+logger.LogInformation("Simulating a random delay of {Milliseconds} milliseconds in {Method}",
    milliseconds
+   nameof(SimulateRepositoryDelayAsync)
);
📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 19eb114 and b6bf387.

📒 Files selected for processing (3)
  • src/Dotnet.Samples.AspNetCore.WebApi/Controllers/PlayerController.cs (6 hunks)
  • src/Dotnet.Samples.AspNetCore.WebApi/Data/Repository.cs (3 hunks)
  • src/Dotnet.Samples.AspNetCore.WebApi/Services/PlayerService.cs (5 hunks)
🧰 Additional context used
🧬 Code Graph Analysis (2)
src/Dotnet.Samples.AspNetCore.WebApi/Services/PlayerService.cs (2)
src/Dotnet.Samples.AspNetCore.WebApi/Data/IRepository.cs (4)
  • Task (15-15)
  • Task (22-22)
  • Task (39-39)
  • Task (46-46)
src/Dotnet.Samples.AspNetCore.WebApi/Services/IPlayerService.cs (6)
  • Task (16-16)
  • Task (23-23)
  • Task (33-33)
  • Task (43-43)
  • Task (50-50)
  • Task (57-57)
src/Dotnet.Samples.AspNetCore.WebApi/Data/Repository.cs (1)
src/Dotnet.Samples.AspNetCore.WebApi/Data/IRepository.cs (4)
  • Task (15-15)
  • Task (22-22)
  • Task (39-39)
  • Task (46-46)
🔇 Additional comments (15)
src/Dotnet.Samples.AspNetCore.WebApi/Services/PlayerService.cs (7)

8-13: Great use of C# 12 primary constructor.

Your code now uses a C# 12 primary constructor to inject dependencies, eliminating the need for explicit private fields. This makes the code more concise while maintaining the same functionality.


15-23: Good refactoring of cache options.

You've converted the previously method-based cache options into a static readonly field, which is more efficient since these options don't change at runtime. This approach avoids recreating the same options object for each cache operation.


25-42: Improved XML documentation.

The documentation for static fields has been enhanced with better formatting and references to Microsoft documentation. This will make the code more maintainable and easier to understand for other developers.


50-55: Successfully refactored to use constructor parameters.

Methods now directly use the injected dependencies from the primary constructor parameters rather than private fields. This simplifies the code without changing its behavior.


64-78: Successfully refactored cache access.

The cache access code has been updated to use the constructor-injected memoryCache and logger parameters directly, maintaining the same functionality with cleaner code.


87-87: Good use of static cache entry options.

The code now uses the static CacheEntryOptions field instead of creating new options for each cache entry, which is more efficient.


95-96: Consistently applied parameter-based dependency access.

The repository and mapper access has been consistently updated throughout all retrieval methods to use the constructor parameters directly.

Also applies to: 101-102, 111-116, 130-134

src/Dotnet.Samples.AspNetCore.WebApi/Data/Repository.cs (3)

5-5: Excellent use of C# 12 primary constructor.

The repository class now uses a primary constructor which simplifies the code while maintaining the same functionality. This is a good example of modern C# code.


8-8: Clean field initialization using constructor parameter.

The _dbSet field is now initialized directly using the dbContext parameter from the primary constructor, which eliminates the need for a separate initialization in a constructor body.


13-13: Consistent use of constructor parameter.

All instances of _dbContext have been replaced with the dbContext parameter from the primary constructor, maintaining consistent access to the dependency throughout the class.

Also applies to: 23-23, 32-32

src/Dotnet.Samples.AspNetCore.WebApi/Controllers/PlayerController.cs (5)

12-16: Good adoption of C# 12 primary constructor.

The controller now uses a primary constructor which eliminates the need for private fields for dependency injection. This makes the code more concise and follows modern C# practices.


44-44: Enhanced logging messages.

The logging messages now include more specific context such as HTTP method and endpoint paths, which will make debugging and monitoring easier. The direct use of the injected logger parameter keeps the code clean.

Also applies to: 50-53, 59-59

🧰 Tools
🪛 GitHub Check: Codeac Code Quality

[warning] 34-44: CodeDuplication
This block of 10 lines is too similar to src/Dotnet.Samples.AspNetCore.WebApi/Controllers/PlayerController.cs:164


48-48: Direct service access using constructor parameter.

The code now accesses the player service directly via the constructor parameter instead of a private field. This simplifies the code while maintaining the same functionality.

Also applies to: 57-57, 81-81


109-109: Improved multi-line logging format.

The multi-line logging statements are now better formatted, making the code more readable while providing the same information to the logs.

Also applies to: 133-137


176-183: Consistently updated service access patterns.

The PUT and DELETE operations consistently use the constructor-injected parameters, completing the refactoring approach across all controller methods.

Also applies to: 201-209

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codecov bot commented Apr 11, 2025

Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 100.00%. Comparing base (19eb114) to head (b6bf387).
Report is 5 commits behind head on master.

Additional details and impacted files
@@            Coverage Diff            @@
##            master      #205   +/-   ##
=========================================
  Coverage   100.00%   100.00%           
=========================================
  Files            2         2           
  Lines          165       173    +8     
  Branches        14        14           
=========================================
+ Hits           165       173    +8     
Components Coverage Δ
Controllers 100.00% <100.00%> (ø)
Services 100.00% <100.00%> (ø)
🚀 New features to boost your workflow:
  • ❄️ Test Analytics: Detect flaky tests, report on failures, and find test suite problems.

@nanotaboada nanotaboada merged commit d9101db into master Apr 11, 2025
23 checks passed
@nanotaboada nanotaboada deleted the feature/c-sharp-12-primary-constructors branch April 11, 2025 18:49
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