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Changelog
- UI: implement LCD1x shader (thanks @DestinyXZ9)
- ARM: implement multiplication carry algorithm (thanks @zaydlang, @calc84maniac)
- ARM: fix LDM^ bus conflict logic breaks in user mode
- ARM: fix out-of-bounds accesses when switching in or out of an invalid CPU mode
- ARM: optimize GPR and SPSR reads
- ARM: optimize LSL, LSR, ASR and ROR arithmetic
- DMA: allow CPU internal ticks during CPU<->DMA transition cycles
- PPU: correctly reset OBJ mosaic Y counter (thanks @j-mattsson)