A gulp ITCSS Sass based boilerplate for individuals and teams.
Lints and concatenates JS files. Compiles Sass files and automatically adds vendor prefixes. Exports both minified JS and CSS files with header info. Generates SVG sprites.
Make sure these are installed first.
- In bash/terminal/command line,
cdinto your project directory. - Run
npm installto install required files. - When it's done installing, run one of the task runners to get going:
npm startautomatically watch for changes and compile files, lints JavaScript and server and synchronise changes to the browser via Browsersync accordingly;npm run lint:sasslints your sass using stylelint. Rules can be found in the.stylelintconfig file.npm run lint:jslints your JavaScript using eslint. Rules can be found in the.eslintrcconfig file.npm run buildmanually compile files and lint JavaScript without serving the files to the browser.npm run build:sassmanually compiles just your sass.npm run build:jsmanually compiles just your JavaScript.npm run build:imagesmanually optimizes just your images.npm run build:svg-spritemanually compiles all your SVG's in a SVG sprite.
Add your files to the appropriate src subdirectories. Gulp will process and and compile them into dist.
- Content in subdirectories under the
jsdirectory will be concatenated; - Image files (including svg files) placed in the
imgdirectory will be optimised and copied into thedist/assets/imgdirectory; - SVG files placed in the
src/spritedirectory will be optimized and compiled into thedist/assets/imgdirectory as asprite.svgfile.
gulp-boilerplate/
├── dist/
│ ├── assets/
│ │ ├── css/
│ │ │ ├── critical.min.css
│ │ │ └── main.min.css
│ │ ├── fonts/
│ │ │ └── # font files
│ │ ├── img/
│ │ │ └── # image files
│ │ └── js/
│ │ └── scripts.min.js
│ ├── .htaccess
│ ├── favicon.icon
│ ├── humans.txt
│ ├── index.html
│ ├── manifest.json
│ ├── robots.txt
│ ├── service-worker.js
│ ├── # static assets
├── src/
│ ├── img/
│ │ ├── # image files
│ │ ├── touch/
│ │ │ ├── apple-touch-icon.png
│ │ │ ├── chrome-touch-icon-192x192.png
│ │ │ ├── icon.png
│ │ │ └── ms-touch-icon-144x144-precomposed.png
│ ├── js/
│ │ └── # script files
│ ├── scss/
│ └── sprite/
├── .babelrc
├── .editorconfig
├── .eslintrc
├── .gitignore
├── .stylelintrc
├── gulp-options.json
├── gulpfile.babel.js
├── LICENSE
├── package.json
└── readme.md
This project uses the ITCSS structure and makes use of imports to allow for a critical stylesheet to be generated alongside you main stylesheet.
Sass files are located in src > sass. Gulp generates minified and unminified CSS files. It also includes autoprefixer, which adds vendor prefixes for you if required by the last two versions of a browser.
JavaScript files are located in the src/js directory.
All script files placed in this directory will be concatinated and minified into a single scripts.min.js file compiled directly into the dist/assets/js directory.
Image files placed in the src/img directory will be optimised and copied into the dist/assets/img directory. The src/touch directory contains some placeholder images various touch devices. These are compiled into the subdirectory dist/assets/img/touch and referenced, if required, in the head of dist/index.html.
Note: Although the images task has image optimisation enable through the imagemin plugin images can sometimes be further optimise with ImageOptim and b64.io.
SVG files placed in the src/svg directory will be compiled into a single SVG sprite named sprite.svg and compiled to the dist/assets/img directory. This can then be loaded into the page with ajax via a snippet which resides in the <head> of dist/index.html.
Open up package.json to change the name, version, URL and other data about the project. The following values are used in the banner which is inserted in the top of the compiled files.
- Name;
- Title;
- URL;
- Author;
- Version;
- License.
Inside gulp-options.json you'll find a json object of directory paths. Adjust the paths to suit your workflow.
{
"src": {
"src": "src",
"scss": "src/scss/**/*.scss",
"img": "src/img/{,*/}*.{jpg,jpeg,png,gif,svg}",
"sprite": "src/sprite/{,*/}*.svg",
"js": "src/js/**/*.js",
"vendor": "src/js/vendor/**/*.js"
},
"dest" : {
"dist": "dist",
"css": "dist/assets/css",
"img": "dist/assets/img",
"js": "dist/assets/js"
}
}
- gpmd - For their ITCSS boilerplate.
- Chris Ferdinandi - For his Gulp Boilerplate which parts of this were inspired by.
The code is available under the MIT License.