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dbrizov#133 some refactorings in the naming
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17 changes: 17 additions & 0 deletions
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Assets/NaughtyAttributes/Scripts/Editor/NaughtyProperty.cs
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using UnityEditor; | ||
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namespace NaughtyAttributes.Editor | ||
{ | ||
public class NaughtyProperty | ||
{ | ||
public SerializedProperty serializedProperty; | ||
public SpecialCaseDrawerAttribute specialCaseDrawerAttribute; | ||
public ShowIfAttributeBase showIfAttribute; | ||
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public EnableIfAttributeBase enableIfAttribute; | ||
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public ReadOnlyAttribute readOnlyAttribute; | ||
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public ValidatorAttribute[] validatorAttributes; | ||
} | ||
} |
11 changes: 11 additions & 0 deletions
11
Assets/NaughtyAttributes/Scripts/Editor/NaughtyProperty.cs.meta
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