This repository has been archived by the owner on Aug 29, 2022. It is now read-only.
Releases: notweuz/FNF-OSEngine
Releases · notweuz/FNF-OSEngine
v1.5.1
v.1.5.0
- Added ms text (it's enabled by default, you can disable it in settings)
- Bit fixed some lags (yeah finally)
- Added Character noteskins (checkout character editor for info)
- Added Character notesplashes (checkout character editor for info)
- Added Objects (literally 10x easier stage editor)
- Reverted winning icons (they won't resize now, but now they work as they should)
- Added Mirror Charts (gameplay settings, it's actually like in osu!mania)
- Added Gameplay Changers to Pause
v.1.4.1
v.1.4.0
- Added Classic Weeks back
- Added Character select to stage editor
- Bit changed sustain notes misses (now sustain note will be semi-transparent on miss)
- Renamed ratings.
- Added PFC rating name (if you're doing only perfects)
- Added HScript support (link)
- Added triple icons for all classic characters (thx cooljer)
- Bit changed score text
- Removed new score text position
- Now game won't autopause when the window is no longer in focus (will be toggable in future)
- Added setWindowTitle() to Lua functions
v.1.3.1
v.1.3.0
- Fixed dialogues.
- Removed unused things.
- Added setRating() (idea by sonic.gif#5120) (it's actually easier rating changing)
- Bit changed Main Menu State
- Now you can exit mod menu by pressing right mouse button
- Fixed hurt notes
- Seperated "Character trails" to "Boyfriend Trail" and "Opponent Trail"
- Added Average Ms to score text
- Fixed character trails (they'll change now after changing character)
- Now vocals won't play when missing sustain notes.
- Added swap strumlines (for swapping arrows like in "Game Over" or "Dilemma"
- Added Stage Editor (Currently stage editor isn't good actually. It's alpha, so i'll improve it)
- Added "Randomly Generated Charts" to Freeplay Gameplay Changers (CTRL in freeplay menu) (https://www.youtube.com/watch?v=eAZxEvTgtGA)
- Merged changes with psych engine's changes
- Added New scoretext position (You can change it in visuals settings)
Stage Editor is currently in Alpha version, stay tuned for more updates.
v.1.2.0
Literally smallest update ever.
Changelog:
- Added "Disable Debugmenu Buttons" to charting state
- Added "Disable Antimash" to charting state (like in old kade engine versions, better spam now) (bambi bambi bambi)
Gonna work on stage editor now. Cuz i don't have more easy ideas rn
v.1.1.0
v.1.0.1
v.1.0.0
Changelog:
- Now you can hold mouse2 (rmb) and drag to place notes in charting state instead of placing one by one.
- Healthdrain (Yes, i know it's actually possible to make it with lua). You can enable it in charting state.
- Now you can hold C & scroll mouse wheel to increase note sustain length in charting state.
- Added autosave in charting state. (check out options)
- FPS limit is now 360.
- Another shader bugfixes.
- Added ingame instrumental volume (check out charting state). Now you can decrease instrumental volume if it's too loud. (Will help you if instrumental is louder than voices)
- Added hold note visibility option, now you can set visibility of notes' tails.
- Bit changed sustain notes. Now they work like in kade engine.