Releases
dev-2022-09
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New Language Features
#soa pointer type to ad with refactory to #soa data types
New Compiler Features
Make unreachable() a built-in compiler-level procedure
Allow for foo() or_else unreachable() or other diverging procedures
Compiler Improvements
#load can now optionally import the loaded file data as a different type than []u8
#load(path)
#load(path, []T) (where T is a type that can be trivially loaded from memory (i.e. no pointers))
#load(path, string) (shorthand for string(#load(path)))
Deprecate #load_or(path, default) in favour of #load(path) or_else default
Allow chaining of #load(path1) or_else #load(path2)
Pass size information to allocator to delete, when possible, to improve tracking information
Improved detection of rc.exe
Improvements to debug symbols for range intervals
Fix Objective-C related x->y() calls in Odin
Prepare for future LLVM versions
Various bugfixes
New Packages
Package Improvements
core:image/tga can now load as well
Add math.divmod and math.floor_divmod
Pretty marshal output for core:encoding/json
Add ID3D11Debug to vendor:directx/d3d11 package
Add wgl, raw input, and additional Windows imports
Add more core:container/queue helpers and peek_front and peek_back
Add reflect.get_union_variant
Add slice.sort_with_indices family of procedures
Improvements to sync.Futex support on windows
Add core:sys/valgrind package for valgrind, memcheck, and callgrind
Various bugfixes
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