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Merge pull request #142 from DJam98/master
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EXPLOSION!
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DJam98 authored Apr 4, 2024
2 parents d6eea49 + 31746a9 commit 5c40ac5
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2 changes: 1 addition & 1 deletion src/pages/posts/The_Games.md
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Expand Up @@ -948,7 +948,7 @@ These options have a chance to appear:
- 2 wins: Opponent team must super jump to spawn when half way to victory. This means 50 points remaining in ranked, or at 1:30 for turf war. (losing team only)
- 2 wins: Opponent chooses their comp first, you may counter pick after (once)
- 2 wins: Opponent must choose 4 unique weapon classes (once each)
- 3 wins: Opponent team may not use their main weapon until they have been splatted by another player's main, sub, or special weapon. (once per team)
- 3 wins: Opponent team may not use their main weapon until they have been splatted by another player's main, sub, or special weapon. Any 'explosion' related splat also counts. (once per team)
- 7 wins: Opponent must KO to win (once)
- 7 wins: Opponent may not use Specials (once each)
- Half wins: 5 second head start (unlimited)
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