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Reference Shader Syntax

Simran Brucherseifer edited this page May 1, 2020 · 1 revision

Shader Syntax

This page is for people who want to write (or modify) effects for Olive.

Shaders in Olive are written in the OpenGL Shading Language (GLSL). Olive currently targets OpenGL 3.2 Core profile and shaders are therefore expected to be written in GLSL version 1.50.