Software engineer based in Melbourne, Australia.
Currently working as an embedded systems dev using C & Rust, but also cover backend and app development when needed. Previously: CAD & DFM, physical access control (RFID & building security).
Interested in compilers, graphics (OpenGL / Vulkan), game engines, distributed systems, functional programming, pottery, sports, renewable energy.
I have worked professionally with Rust, C, and TypeScript, alongside tools such as Docker, SQLite, PostgreSQL, React, and more.
Outside of work I also dabble in OCaml.