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    • cesium

      Public
      An open-source JavaScript library for world-class 3D globes and maps 🌎
      JavaScript
      3.7k14k1.5k48Updated Oct 13, 2025Oct 13, 2025
    • Bringing the 3D geospatial ecosystem to Unreal Engine
      C++
      3281.1k17823Updated Oct 13, 2025Oct 13, 2025
    • C++
      24253111313Updated Oct 13, 2025Oct 13, 2025
    • Bringing the 3D geospatial ecosystem to Unity
      C#
      1014579816Updated Oct 13, 2025Oct 13, 2025
    • glTF

      Public
      glTF – Runtime 3D Asset Delivery
      HTML
      1.2k2907Updated Oct 10, 2025Oct 10, 2025
    • Unreal Engine project, assets, and code used in the Cesium for Unreal VR Tutorial Series
      63551Updated Oct 6, 2025Oct 6, 2025
    • Sample project for Cesium for Unity
      C#
      5027322Updated Oct 2, 2025Oct 2, 2025
    • Getting Started Sample Project for Cesium for Unreal
      5121490Updated Oct 1, 2025Oct 1, 2025
    • C#
      625330Updated Sep 30, 2025Sep 30, 2025
    • xatlas

      Public
      Mesh parameterization / UV unwrapping library
      C++
      246200Updated Sep 23, 2025Sep 23, 2025
    • Validator for 3D Tiles 🚦
      TypeScript
      156453341Updated Sep 6, 2025Sep 6, 2025
    • 3d-tiles

      Public
      Specification for streaming massive heterogeneous 3D geospatial datasets 🌎
      Batchfile
      4842.3k814Updated Sep 6, 2025Sep 6, 2025
    • TypeScript
      63453364Updated Aug 30, 2025Aug 30, 2025
    • Code examples for using the Cesium ion REST API 🌎
      JavaScript
      163521Updated Aug 15, 2025Aug 15, 2025
    • 🦎 .spz 3D Gaussian Splatting format data loader packages
      TypeScript
      4002Updated Jul 30, 2025Jul 30, 2025
    • spz

      Public
      File format for 3D Gaussian splats. About 10x smaller than the PLY equivalent with virtually no perceptible loss in visual quality. Offered as open source by Niantic Labs. More details at https://scaniverse.com/spz #3dgaussiansplats #gaussiansplatting
      C++
      68000Updated Jul 11, 2025Jul 11, 2025
    • Content pipeline tools for optimizing glTF assets. 🌐
      JavaScript
      2592.1k975Updated Jul 10, 2025Jul 10, 2025
    • CesiumJS Deep Dive Workshop for the 2025 Cesium Developer Conference
      JavaScript
      3300Updated Jul 2, 2025Jul 2, 2025
    • An example application that visualizes and annotates a 3D city using the Cesium platform.
      JavaScript
      10316830Updated Jul 2, 2025Jul 2, 2025
    • Bringing the 3D geospatial ecosystem to Omniverse
      C++
      8741094Updated May 12, 2025May 12, 2025
    • Sample projects for Cesium for Omniverse
      21400Updated May 1, 2025May 1, 2025
    • Rust
      01110Updated Apr 25, 2025Apr 25, 2025
    • ESLint Configuration for Cesium
      JavaScript
      1300Updated Feb 28, 2025Feb 28, 2025
    • community

      Public
      Community resources applicable across Cesium's open-source projects.
      12210Updated Jan 24, 2025Jan 24, 2025
    • wetzel

      Public
      Generate Markdown documentation from JSON Schema
      JavaScript
      53135107Updated Jan 5, 2025Jan 5, 2025
    • Deploy a multi-account cloud foundation to support highly-regulated workloads and complex compliance requirements.
      TypeScript
      578100Updated Nov 18, 2024Nov 18, 2024
    • C++ Library for CityGML Parsing and Visualization
      C++
      57800Updated Oct 9, 2024Oct 9, 2024
    • Autodesk 3DS Max plugin for uploading and tiling models with Cesium ion.
      MAXScript
      122060Updated Sep 12, 2024Sep 12, 2024
    • COLLADA Document Object Model (DOM) C++ Library
      C++
      46300Updated Jul 25, 2024Jul 25, 2024
    • The minimal recommended setup for an application using Cesium with Vite.
      JavaScript
      275310Updated Jul 9, 2024Jul 9, 2024