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OMNI-DC
PublicEvalMDE
PublicInFlux
Publiccvdpack
PublicLayeredDepth
Public- We propose a temporally coherent method for extracting meshes suitable for long-range camera trajectories in unbounded scenes represented by an occupancy function. The key idea is to perform 4D mesh extraction using a new spacetime tree structure called the binary-octree, from which 3D meshes are sliced.
vlmtunnel
PublicRAFT
Publicproc-depth-eval
PublicSEA-RAFT
Publicanybody
Publicinfinigen-sim
PublicOcMesher
PublicVariable-resolution mesh extraction from SDFs/occupancy using Octree marching cubeslietorch
PublicDROID-SLAM
PublicOGNI-DC
PublicUniQA-3D
PublicLayeredFlow
PublicRel3D_Render
PublicCode for rendering images for NeurRIPS 2020 paper "Rel3D: A Minimally Contrastive Benchmark for Grounding Spatial Relations in 3D"PackIt_Extra
PublicCode for generating data in ICML 2020 paper "PackIt: A Virtual Environment for Geometric Planning"PackIt
PublicCode for reproducing results in ICML 2020 paper "PackIt: A Virtual Environment for Geometric Planning"Rel3D
PublicOfficial code for NeurRIPS 2020 paper "Rel3D: A Minimally Contrastive Benchmark for Grounding Spatial Relations in 3D"SimpleView
PublicOfficial Code for ICML 2021 paper "Revisiting Point Cloud Shape Classification with a Simple and Effective Baseline"MultiSlam_DiffPose
Publicinfinigen_gpl
PublicFetchBench-CORL2024
Public