Simple Java scratch 2d CPU based rendering engine. This engine use the embedded java swing/awt hci and buffered image system. Based on a main loop, every frame is drawn with the current sprite. A basic collision system is also implemented, a 2D shadows casting, input management, simple sound player and light map system.
A "game" is included (cf EngineV1.jar) and it embeds all its assets, from sprites to sound and fonts.