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import * as THREE from 'three' | ||
import * as React from 'react' | ||
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import { Vector3 } from 'three' | ||
import { Meta, StoryObj } from '@storybook/react' | ||
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import { Setup } from '../Setup' | ||
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import { Raycaster } from '../../src' | ||
import { ComponentProps, useRef } from 'react' | ||
import { useFrame } from '@react-three/fiber' | ||
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export default { | ||
title: 'Abstractions/Raycaster', | ||
component: Raycaster, | ||
decorators: [ | ||
(Story) => ( | ||
<Setup cameraPosition={new Vector3(0, 0, 10)}> | ||
<Story /> | ||
</Setup> | ||
), | ||
], | ||
argTypes: { | ||
near: { control: { type: 'range', min: 0, max: 15 } }, | ||
far: { control: { type: 'range', min: 0, max: 15 } }, | ||
}, | ||
} satisfies Meta<typeof Raycaster> | ||
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type Story = StoryObj<typeof Raycaster> | ||
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function RaycasterScene(props: React.ComponentProps<typeof Raycaster>) { | ||
const raycasterRef = useRef<THREE.Raycaster>(null) | ||
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React.useEffect(() => { | ||
console.log('raycasterRef', raycasterRef) | ||
}) | ||
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return ( | ||
<> | ||
<color attach="background" args={['#303030']} /> | ||
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<Raycaster ref={raycasterRef} {...props} /> | ||
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<Capsule position-x={-2} /> | ||
<Capsule /> | ||
<Capsule position-x={2} /> | ||
</> | ||
) | ||
} | ||
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export const RaycasterSt = { | ||
render: (args) => <RaycasterScene {...args} />, | ||
args: { | ||
origin: [-4, 0, 0], | ||
direction: [1, 0, 0], | ||
near: 1, | ||
far: 8, | ||
helper: [20], | ||
}, | ||
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name: 'Default', | ||
} satisfies Story | ||
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const Capsule = ({ | ||
// layers, | ||
...props | ||
}: ComponentProps<'mesh'>) => { | ||
const meshRef = useRef<THREE.Mesh>(null) | ||
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useFrame(({ clock }) => { | ||
if (!meshRef.current) return | ||
meshRef.current.position.y = Math.sin(clock.getElapsedTime() * 0.5 + meshRef.current.position.x) | ||
meshRef.current.rotation.z = Math.sin(clock.getElapsedTime() * 0.5) * Math.PI * 1 | ||
}) | ||
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return ( | ||
<mesh ref={meshRef} {...props}> | ||
{/* <Layers layers={layers} /> */} | ||
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<capsuleGeometry args={[0.5, 0.5, 4, 32]} /> | ||
<meshNormalMaterial side={THREE.DoubleSide} /> | ||
</mesh> | ||
) | ||
} |
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/* eslint react-hooks/exhaustive-deps: 1 */ | ||
import * as React from 'react' | ||
import { Object3D } from 'three' | ||
import { useThree, useFrame } from '@react-three/fiber' | ||
import { Falsey } from 'utility-types' | ||
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type HelperType = Object3D & { update: () => void; dispose: () => void } | ||
type HelperConstructor = new (...args: any[]) => any | ||
type HelperArgs<T> = T extends [infer _, ...infer R] ? R : never | ||
type HelperConstructor = new (...args: any[]) => Object3D & { update: () => void; dispose?: () => void } | ||
type HelperArgs<T> = T extends [any, ...infer R] ? R : never | ||
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export function useHelper<T extends HelperConstructor>( | ||
object3D: React.MutableRefObject<Object3D> | Falsey, | ||
helperConstructor: T, | ||
...args: HelperArgs<ConstructorParameters<T>> | ||
/** | ||
* Instantiate a `THREE.*Helper` for an existing node and add it to the scene. | ||
* | ||
* Examples: | ||
* | ||
* ```ts | ||
* useHelper(sphereRef, BoxHelper, 'royalblue') | ||
* useHelper(sphereRef, VertexNormalsHelper, 1, 0xff0000) | ||
* useHelper(raycasterRef, RaycasterHelper, 20) | ||
* ``` | ||
*/ | ||
export function useHelper<H extends HelperConstructor>( | ||
/** A ref to the node the helper is instantiate on (type inferred from H's ctor 1st param) */ | ||
nodeRef: React.RefObject<ConstructorParameters<H>[0]> | Falsey, | ||
/** `*Helper` class */ | ||
helperConstructor: H, | ||
/** Rest of arguments for H (types inferred from H's ctor params, omitting first) */ | ||
...args: HelperArgs<ConstructorParameters<H>> | ||
) { | ||
const helper = React.useRef<HelperType>() | ||
const helperRef = React.useRef<InstanceType<H>>(null!) | ||
const scene = useThree((state) => state.scene) | ||
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React.useLayoutEffect(() => { | ||
let currentHelper: HelperType = undefined! | ||
let currentHelper: InstanceType<H> = undefined! | ||
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if (object3D && object3D?.current && helperConstructor) { | ||
helper.current = currentHelper = new (helperConstructor as any)(object3D.current, ...args) | ||
if (nodeRef && nodeRef?.current && helperConstructor) { | ||
helperRef.current = currentHelper = new helperConstructor(nodeRef.current, ...args) as InstanceType<H> | ||
} | ||
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if (currentHelper) { | ||
// Prevent the helpers from blocking rays | ||
currentHelper.traverse((child) => (child.raycast = () => null)) | ||
scene.add(currentHelper) | ||
return () => { | ||
helper.current = undefined | ||
helperRef.current = null! | ||
scene.remove(currentHelper) | ||
currentHelper.dispose?.() | ||
} | ||
} | ||
}, [scene, helperConstructor, object3D, ...args]) | ||
}, [scene, helperConstructor, nodeRef, args]) | ||
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useFrame(() => void helper.current?.update?.()) | ||
return helper | ||
useFrame(() => void helperRef.current?.update?.()) | ||
return helperRef | ||
} | ||
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// | ||
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export type HelperProps<T extends HelperConstructor> = { | ||
type: T | ||
args?: HelperArgs<ConstructorParameters<T>> | ||
export type HelperProps<H extends HelperConstructor> = { | ||
/** `*Helper` class */ | ||
type: H | ||
/** Rest of arguments for H (types inferred from H's ctor params, omitting first) */ | ||
args?: HelperArgs<ConstructorParameters<H>> | ||
} | ||
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export const Helper = <T extends HelperConstructor>({ | ||
/** | ||
* Instantiate a `THREE.*Helper` for parent node and add it to the scene. | ||
*/ | ||
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export const Helper = <H extends HelperConstructor>({ | ||
type: helperConstructor, | ||
args = [] as never, | ||
}: HelperProps<T>) => { | ||
const thisRef = React.useRef<Object3D>(null!) | ||
}: HelperProps<H>) => { | ||
const parentRef = React.useRef<Object3D>(null!) | ||
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React.useLayoutEffect(() => { | ||
parentRef.current = thisRef.current.parent! | ||
}) | ||
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useHelper(parentRef, helperConstructor, ...args) | ||
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return <object3D ref={thisRef} /> | ||
return ( | ||
<object3D | ||
ref={(obj) => { | ||
parentRef.current = obj?.parent! | ||
}} | ||
/> | ||
) | ||
} |
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import * as THREE from 'three' | ||
import * as React from 'react' | ||
import { ComponentProps, forwardRef, useRef, useState } from 'react' | ||
import { useFrame, type Vector3 } from '@react-three/fiber' | ||
// import { RaycasterHelper } from '@gsimone/three-raycaster-helper' | ||
import { RaycasterHelper } from '../tmp/raycaster-helper' | ||
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import { useHelper } from '..' | ||
import { Falsey } from 'utility-types' | ||
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type HelperArgs<T> = T extends [any, ...infer R] ? R : never | ||
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type RaycasterProps = Omit<ComponentProps<'raycaster'>, 'args'> & { | ||
/** Origin of the raycaster */ | ||
origin: Vector3 | ||
/** Direction of the raycaster */ | ||
direction: Vector3 | ||
} & { | ||
/** Whether or not to display the RaycasterHelper - you can pass additional params for the ctor here */ | ||
helper?: Falsey | HelperArgs<ConstructorParameters<typeof RaycasterHelper>> | ||
} | ||
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function toThreeVec3(v: Vector3) { | ||
return v instanceof THREE.Vector3 ? v : new THREE.Vector3(...(typeof v === 'number' ? [v, v, v] : v)) | ||
} | ||
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/** | ||
* `<raycaster>` wrapper, with a `helper` prop to visualize it | ||
*/ | ||
export const Raycaster = forwardRef<THREE.Raycaster, RaycasterProps>( | ||
({ origin: _origin, direction: _direction, near, far, helper = false, ...props }, fref) => { | ||
const origin = toThreeVec3(_origin) | ||
const direction = toThreeVec3(_direction) | ||
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const [r] = useState(() => new THREE.Raycaster(origin, direction)) | ||
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const raycasterRef = useRef<THREE.Raycaster>(null) | ||
const ref = fref || raycasterRef | ||
const isCallbackRef = typeof ref === 'function' | ||
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const args = helper || [] | ||
const raycasterHelperRef = useHelper(helper && !isCallbackRef && ref, RaycasterHelper, ...args) | ||
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// Update the hits with intersection results | ||
useFrame(({ scene }) => { | ||
if (!helper) return | ||
if (!ref || isCallbackRef) return | ||
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if (!raycasterHelperRef.current || !ref.current) return | ||
raycasterHelperRef.current.hits = ref.current.intersectObjects(scene.children) | ||
}) | ||
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return <primitive ref={ref} object={r} {...{ origin, direction, near, far }} {...props} /> | ||
} | ||
) |
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