Skip to content

Commit

Permalink
Merge pull request #10305 from CloneWith/Patch-Mod+
Browse files Browse the repository at this point in the history
Extend `Game modifier/Target Practice` stub
  • Loading branch information
Walavouchey authored Feb 27, 2024
2 parents c203ff5 + 20c886d commit 0fcf89d
Show file tree
Hide file tree
Showing 6 changed files with 20 additions and 6 deletions.
2 changes: 2 additions & 0 deletions wiki/Gameplay/Game_modifier/Target_Practice/de.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,8 @@ tags:
- cutting edge
- Spielmodifikation
no_native_review: true
outdated_translation: true
outdated_since: f765631cd44ae8e9acea47ce6c88b9ec510998b3
---

# Target Practice (Mod)
Expand Down
16 changes: 10 additions & 6 deletions wiki/Gameplay/Game_modifier/Target_Practice/en.md
Original file line number Diff line number Diff line change
Expand Up @@ -24,19 +24,23 @@ tags:

## Description

*Notice: Enabling the Target Practice mod will result in an unranked play.*
*Notice: Enabling Target Practice will result in an unranked play.*

The **Target Practice** mod is an experimental [game modifier](/wiki/Gameplay/Game_modifier) that removes all the mapped [hit objects](/wiki/Gameplay/Hit_object) and replaces them with a simplified and consistent set of "targets".
The **Target Practice** mod is an experimental [game modifier](/wiki/Gameplay/Game_modifier) for [osu!](/wiki/Game_mode/osu!), which removes all the mapped [hit objects](/wiki/Gameplay/Hit_object) and replaces them with a simplified set of "targets". It is used mostly for fun, but can also be helpful for practising a consistent tempo and improving hit accuracy.

During a play with the Target Practice mod enabled, players will be presented with a set of "targets" that slowly increase in size and brightness. The player is then expected to tap or click the targets when they are at full brightness and size and the time is right. A consistent metronome will be played in the background to indicate to players when they should tap the target.
When Target Practice is activated, osu! hides the health bar and accuracy meter. The player has to hit the targets gradually appearing across the [playfield](/wiki/Client/Playfield), with the intention of hitting their centres. To maintain stable rhythm, players can follow the metronome playing in the background.

The mod's use is mostly for fun, but can also be used to practice maintaining a consistent tempo.
The game continues until the first [MISS](/wiki/Gameplay/Judgement/osu!), which takes the player to the [results screen](/wiki/Client/Interface#results-screen). The meaning of different grades is similar to that in [osu!mania](/wiki/Gameplay/Grade#osu!mania).

## Targets

A target can be considered a special type of [hit circle](/wiki/Gameplay/Hit_object/Hit_circle) without a [combo number](/wiki/Beatmapping/Combo). Hit score and accuracy depend on the hit position and timing: the more accurate and precise these are, the more points are given, with an ideal hit being worth 250 points. At the playfield, targets are placed in groups, with a new group starting every two [full beats](/wiki/Music_theory/Beat). The spacing within a group remains constant and increases slightly with every new group.

![TP Gameplay](img/TP-gameplay.jpg "osu! gameplay with the Target Practice mod enabled")

## Trivia

- The Target Practice Mod will use the [combo colours](/wiki/Beatmapping/Combo_colour) that are marked in the player's current [skin.ini](/wiki/Skinning/skin.ini) folder.
- Upon failing a play with the Target Practice mod enabled, the player will be brought to the Ranking Screen, instead of a fail screen.
- The Target Practice Mod uses [combo colours](/wiki/Beatmapping/Combo_colour) from the [skin.ini](/wiki/Skinning/skin.ini) of the active skin.
- Failing a play with Target Practice takes the player to the results screen instead of the fail screen.

[osu!]: /wiki/shared/mode/osu.png "osu!"
2 changes: 2 additions & 0 deletions wiki/Gameplay/Game_modifier/Target_Practice/es.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,7 @@
---
stub: true
outdated_translation: true
outdated_since: f765631cd44ae8e9acea47ce6c88b9ec510998b3
tags:
- target practice
- TP
Expand Down
2 changes: 2 additions & 0 deletions wiki/Gameplay/Game_modifier/Target_Practice/fr.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,8 @@ tags:
- game modifier
- cutting edge
- modificateur de jeu
outdated_translation: true
outdated_since: f765631cd44ae8e9acea47ce6c88b9ec510998b3
---

# Le mod Target Practice
Expand Down
2 changes: 2 additions & 0 deletions wiki/Gameplay/Game_modifier/Target_Practice/id.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,8 @@ tags:
- mod
- game modifier
- cutting edge
outdated_translation: true
outdated_since: f765631cd44ae8e9acea47ce6c88b9ec510998b3
---

# Target Practice (mod)
Expand Down
2 changes: 2 additions & 0 deletions wiki/Gameplay/Game_modifier/Target_Practice/zh.md
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,8 @@ tags:
- 模组
- 游戏模组
- 测试版
outdated_translation: true
outdated_since: f765631cd44ae8e9acea47ce6c88b9ec510998b3
---

# Target Practice(模组)
Expand Down

0 comments on commit 0fcf89d

Please sign in to comment.