Releases: project-valhalla/main
Releases · project-valhalla/main
v1.0.0 - Beta 1 "Hagall"
08 March 2024 - The first beta has been released.
- First-person weapon models and animations by @garsipal , @10010101001 and @q009
- New item models by @edasert and @wohSiesta
- UI/HUD style and design overhaul by @coornio , @garsipal and @edasert
- Basic MacOS support by @Darky2020
- 10 game modes: Deathmatch, Team Deathmatch, Capture the Flag, Elimination, Last Man Standing, Infection, Berserker, Betrayal and more
- In-game, multiplayer and intuitive octree-based map editor
- 9 mutators: Classic, Instagib, Efficiency, Tactics, Voosh, Vampire and more
- 7 new main weapons: Pistol, SMG, Scattergun, Pulse Rifle, Rocket Launcher, Railgun and Grenade Launcher
- 6 new power-ups: Double Damage, Haste, Armor, Infinite Ammo, Invulnerability and Agility
- Locational damage (headshots, torso and legs)
- 6 peculiar AI-controlled monsters to fight
- New sound effects for ambience, weapons, game modes and players
- Male/female player model variant and respective voice commands
- 11 official maps by Morti, Ardelico and @garsipal
- Inclusion of community maps by Morti, TristamK, Sauce, ColdIV and @arCABAL
- New music tracks by Getridou (including 2 official OST tracks, Becoming Dire and Dissipation)
- Introduction of new variables like
mapgravity
,hidemapmodels
,editcursor
andragdollgravity
- Basic tutorial map
- Partial refactor of code and reorganization of folder structure
- New trickjumps
mute
,unmute
server commandswhisper
command to send private messages to playersspectatorchat
server variables to control whether spectators can communicate with players- Customizable server-side score limit, time limit, round limit, etc.
- Miscellaneous tweaks by @arCABAL, @LinuxinaBit and @WallaceWallaceWallace
- Zombies by... well, we swear we didn't invite them but they decided to crash the party anyway
- More