@@ -505,7 +505,7 @@ void gsKit_prim_sprite_texture_3d(GSGLOBAL *gsGlobal, const GSTEXTURE *Texture,
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_SETREG_PRIM ( GS_PRIM_PRIM_SPRITE , 0 , 1 , gsGlobal -> PrimFogEnable ,
@@ -720,7 +720,7 @@ void gskit_prim_list_sprite_texture_uv_3d(GSGLOBAL *gsGlobal, const GSTEXTURE *T
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_TEX0_1 + gsGlobal -> PrimContext ;
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@@ -765,7 +765,7 @@ void gskit_prim_list_sprite_texture_uv_flat(GSGLOBAL *gsGlobal, const GSTEXTURE
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_TEX0_1 + gsGlobal -> PrimContext ;
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@@ -810,7 +810,7 @@ void gskit_prim_list_sprite_texture_uv_flat_color(GSGLOBAL *gsGlobal, const GSTE
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_TEX0_1 + gsGlobal -> PrimContext ;
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@@ -891,7 +891,7 @@ void gsKit_prim_triangle_texture_3d(GSGLOBAL *gsGlobal, GSTEXTURE *Texture,
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_SETREG_PRIM ( GS_PRIM_PRIM_TRIANGLE , 0 , 1 , gsGlobal -> PrimFogEnable ,
@@ -975,7 +975,7 @@ void gsKit_prim_triangle_goraud_texture_3d(GSGLOBAL *gsGlobal, GSTEXTURE *Textur
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_SETREG_PRIM ( GS_PRIM_PRIM_TRIANGLE , 1 , 1 , gsGlobal -> PrimFogEnable ,
@@ -1028,7 +1028,7 @@ void gsKit_prim_list_triangle_goraud_texture_uv_3d(GSGLOBAL *gsGlobal, GSTEXTURE
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_TEX0_1 + gsGlobal -> PrimContext ;
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@@ -1073,7 +1073,7 @@ void gsKit_prim_list_triangle_goraud_texture_stq_3d(GSGLOBAL *gsGlobal, GSTEXTUR
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_TEX0_1 + gsGlobal -> PrimContext ;
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@@ -1127,7 +1127,7 @@ void gsKit_prim_triangle_strip_texture(GSGLOBAL *gsGlobal, GSTEXTURE *Texture,
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_TEX0_1 + gsGlobal -> PrimContext ;
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@@ -1192,7 +1192,7 @@ void gsKit_prim_triangle_strip_texture_3d(GSGLOBAL *gsGlobal, GSTEXTURE *Texture
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_TEX0_1 + gsGlobal -> PrimContext ;
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@@ -1256,7 +1256,7 @@ void gsKit_prim_triangle_fan_texture(GSGLOBAL *gsGlobal, GSTEXTURE *Texture,
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_TEX0_1 + gsGlobal -> PrimContext ;
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@@ -1320,7 +1320,7 @@ void gsKit_prim_triangle_fan_texture_3d(GSGLOBAL *gsGlobal, GSTEXTURE *Texture,
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_TEX0_1 + gsGlobal -> PrimContext ;
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@@ -1416,7 +1416,7 @@ void gsKit_prim_quad_texture_3d(GSGLOBAL *gsGlobal, GSTEXTURE *Texture,
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_SETREG_PRIM ( GS_PRIM_PRIM_TRISTRIP , 0 , 1 , gsGlobal -> PrimFogEnable ,
@@ -1511,7 +1511,7 @@ void gsKit_prim_quad_goraud_texture_3d(GSGLOBAL *gsGlobal, GSTEXTURE *Texture,
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{
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* p_data ++ = GS_SETREG_TEX0 (Texture -> Vram /256 , Texture -> TBW , Texture -> PSM ,
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tw , th , gsGlobal -> PrimAlphaEnable , 0 ,
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- Texture -> VramClut /256 , Texture -> ClutPSM , 0 , 0 , GS_CLUT_STOREMODE_LOAD );
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+ Texture -> VramClut /256 , Texture -> ClutPSM , Texture -> ClutStorageMode , 0 , GS_CLUT_STOREMODE_LOAD );
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}
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* p_data ++ = GS_SETREG_PRIM ( GS_PRIM_PRIM_TRISTRIP , 1 , 1 , gsGlobal -> PrimFogEnable ,
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