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Stateful packet processing: two-color token-bucket PoC in BPF

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tbpoc-bpf

Stateful packet processing: two-color token-bucket PoC in BPF

What is it?

This is an example use case of a stateful eBPF application. The C source code can be compiled into an eBPF program that implements a rate limiter, in the shape of a two-color token bucket. It is expected to be attached to the tc (“traffic control” Linux tool) of a network interface.

Run it

Requirements

Linux is required, with kernel version 4.5.0 (necessary for packet direct access with eBPF).

Preparation

Files bpf_api.h and bpf_elf.h both come from package iproute2 (they are located at iproute2/include/bpf_api.h and iproute2/include/bpf_elf.h). There are to cases to consider:

  • Either those files are present on your system, and you should edit the include in file opp.h to point to your own version of bpf_api.h.

  • Or you have to get the correct version for those files, that is to say the version matching your kernel headers:

    • Clone iproute2 package.
    • Checkout the commit with the tag associated to your kernel
    • Overwrite bpf_api.h and bpf_elf.h with the ones from iproute2 version associated to your kernel.

File proto.h comes from bcc set of tools (bcc/src/cc/export), from IO Visor project (and was slightly modified). You should not have to edit it.

Compilation

LLVM and clang version 3.7 or superior are needed.

The command line needed to compile the C source code into eBPF bytecode was placed in a Makefile for simplicity. So once you have cloned the repository and changed into its directory, you can simply type:

$ make

This produces an ELF file (extension .o), with the bytecode placed in section classifier.

Usage

To run the program, attach it to a network interface. For instance, you can first create a qdisc with tc:

# tc qdisc add dev eth0 clsact

Then attach the program to this qdisc, for example on the ingress interface:

# tc filter add dev eth0 ingress bpf da obj tokenbucket.o

The rate limiter should now be attached to interface eth0. It tries to process packets. But the application will not work yet: we first have to initialize the maps. To this end, you can compile and run the program in file init_maps.c:

$ gcc -o init_maps init_maps.c
# ./init_maps

Once the maps are initialized (well, one of them starts empty actually), the token bucket should correctly work.

Note that there is no “simulation” setup in this repository as for the port knocking example enabling to configure several namespaces with bcc and to run the token bucket in one of these, but if you ever need it, it should not be hard to adapt.

Token bucket principle

The token bucket is represented by a bucket containing up to B tokens. The token regenerates at a constant rate Q. Each time a packet is forwarded, a token is consumed. If there is no token left when a packet arrives, it is dropped instead of being forwarded.

The implementation is slightly different, and does not involve a token counter. Instead, it relies on a sliding window W, which is shifted on the right (it becomes W_new) each time a packet is processed. Depending on the window position at the packet arrival time, three cases may occur:

  1. If the packet arrives “in” the window, it is forwarded and the window shifts to the right.
  2. If the packet arrives “before” the window, on its right, the window has not been shifted for “too long”: its position is reinitialized on the current packet time, and the packet is forwarded.
  3. However, if the packet arrives “after” the window, on its left, then the window has shifted “too much” already: too many packets have been forwarded over the last span of time, and the current one is dropped. The window position is unchanged.

Open Packet Processor interface

Open Packet Processor (OPP) is an abstract interface developed in the context of BEBA research project (Horizon 2020). It enables stateful processing operations for programmable switches in Software Defined Networks.

For the token bucket use case, we use the OPP interface in order to:

  • implement state conservation (underlying mechanism: eBPF maps),
  • implement per-flow as well as global variables or “registers”,
  • and evaluate conditions on the packets; concretely, to evaluate whether the arrival time, in regard to the current position of the window, puts these packets in the first, the second or the third case of the token bucket mechanism described above.

A full description of the interface is available in this paper. There is also a shorter description of the interface in this blog post.

License

  • File proto.h comes from bcc and is released under Apache v2.0 license.
  • Files bpf_api.h and bpf_elf.h come from iproute2 package and are released under GPL license v2.
  • Other source code files are under GPL license, version 2, mainly because the program must be GPL in order to use the map-related eBPF helpers in the kernel.
  • Token bucket diagram are under license Creative Commons CC-by.

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