Skip to content

[FEA] Move dice dense distance from raft and support for half types #966

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
aamijar opened this issue May 31, 2025 · 0 comments · May be fixed by #971
Open

[FEA] Move dice dense distance from raft and support for half types #966

aamijar opened this issue May 31, 2025 · 0 comments · May be fixed by #971
Assignees
Labels
C++ cpp improvement Improves an existing functionality

Comments

@aamijar
Copy link
Member

aamijar commented May 31, 2025

Seems that the dice dense distance has not been moved from raft needed for rapidsai/cuml#5943

@aamijar aamijar self-assigned this Jun 3, 2025
@aamijar aamijar added C++ cpp improvement Improves an existing functionality labels Jun 3, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
C++ cpp improvement Improves an existing functionality
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant