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[cherry-pick to UE5.4.4 from UE5.3] Ue5.3 action update #357

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Cherry picking Ue5.3 action update onto this branch

* feat: support actual depth image with 32FC1 datatype (#349)

- Add separate processing for RGB and Depth camera types with specific capture source and image properties.
- Introduce new data structures to handle RGB and Depth surface contexts.
- Adjust pixel format and data handling based on camera type, including custom encoding and image data initialization.
- Improve conditions for processing captured data by ensuring proper checks are in place for RGB and Depth data retrieval.
- Add a `Depth` array to `FRenderRequest` struct to store depth information.
- Remove obsolete comments and redundant code sections to improve readability and maintainability.

* update action

---------

Co-authored-by: Trim Bresilla <[email protected]>
@github-actions github-actions bot requested a review from yuokamoto February 24, 2025 06:39
@yuokamoto yuokamoto merged commit 830ff76 into UE5.4.4 Feb 24, 2025
@yuokamoto yuokamoto deleted the auto_created_UE5.4.4_713bab73e6dbd5a27fc6bbcf583bb57b0b984552 branch February 24, 2025 06:44
github-actions bot added a commit that referenced this pull request Feb 24, 2025
* feat: support actual depth image with 32FC1 datatype (#349)

- Add separate processing for RGB and Depth camera types with specific capture source and image properties.
- Introduce new data structures to handle RGB and Depth surface contexts.
- Adjust pixel format and data handling based on camera type, including custom encoding and image data initialization.
- Improve conditions for processing captured data by ensuring proper checks are in place for RGB and Depth data retrieval.
- Add a `Depth` array to `FRenderRequest` struct to store depth information.
- Remove obsolete comments and redundant code sections to improve readability and maintainability.

* update action

---------

Co-authored-by: yuokamoto <[email protected]>
Co-authored-by: Trim Bresilla <[email protected]>
yuokamoto added a commit that referenced this pull request Feb 24, 2025
* feat: support actual depth image with 32FC1 datatype (#349)

- Add separate processing for RGB and Depth camera types with specific capture source and image properties.
- Introduce new data structures to handle RGB and Depth surface contexts.
- Adjust pixel format and data handling based on camera type, including custom encoding and image data initialization.
- Improve conditions for processing captured data by ensuring proper checks are in place for RGB and Depth data retrieval.
- Add a `Depth` array to `FRenderRequest` struct to store depth information.
- Remove obsolete comments and redundant code sections to improve readability and maintainability.

* update action

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: yuokamoto <[email protected]>
Co-authored-by: Trim Bresilla <[email protected]>
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