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Copy file name to clipboardExpand all lines: README.md
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@@ -31,8 +31,6 @@ raw-window-metal = "0.4"
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`CAMetalLayer` is the common entrypoint for graphics APIs (e.g `gfx` or `MoltenVK`), but the handles provided by window libraries may not include such a layer.
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This library may extract either this layer or allocate a new one.
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Code is mostly extracted from the `gfx-backend-metal` crate.
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