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Fixed an important bug that could cause people with a changed name to be locked out of their chest.
Changed how UUIDs are fetched.
The plugin no longer contacts mojang.com to look up the UUID of a player.
The plugin now only fetches the UUID of online players.
If no player with the name is online, no UUID will be stored on the sign yet.
Every time a player interacts with a protection, the plugin will attempt again to look up missing UUIDs in the online player list.
All of this means that the plugin will now work correctly with any other account system, like the Bedrock accounts used by the Geyser plugin.
However, this means that there is a tiny chance that an UUID doesn't get stored on the sign before a player changes their name.
Invalid names are now allowed on signs, so this is the end of "~" appearing on signs. Because of the above changes, the plugin no longer checks whether a name is actually a valid Mojang account.
Fixed inconsistent behavior when two doors where placed right next to each other in any other way than a "normal" double door.