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Memory Layout
Sam Hocevar edited this page Jan 8, 2018
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3 revisions
Some notes about the memory layout.
-
0x5f00β0x5f10
: draw palette -
0x5f10β0x5f20
: screen palette -
0x5f20β0x5f24
: clipping region -
0x5f24
: ? -
0x5f25
: pen color -
0x5f26
: cursor X -
0x5f27
: cursor Y -
0x5f28β0x5f2c
: camera -
0x5f2c
: screen mode- 0: 128Γ128 (standard)
- 1: 64Γ128
- 2: 128Γ64
- 3: 64Γ64
- 5: mirror X
- 6: mirror Y
- 7: mirror X,Y
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0x5f2d
: mouse support -
0x5f31β0x5f34
: fill pattern