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It should be possible to stop a sound while it's playing without causing a click.
Actual behavior
We're getting click sounds in several situations when sounds are stopped. This includes stopping sounds using the stop button, using the "stop all sounds" block, stopping and restarting a sound by playing it in a loop, and while navigating the sound library by hovering over sounds.
Steps to reproduce
Click the sounds tab
Click "Add Sound"
Add the sound "C Bass"
Run the following stack:
Things to try
Fortunately, in all these clicky situations, the same stop() function is called, here. We should be able to add a gain node to each bufferSourceNode and schedule a very short ramp down before stopping it.
Operating system and browser
Mac OS 10.11.6 Chrome 58.0
The text was updated successfully, but these errors were encountered:
Expected behavior
It should be possible to stop a sound while it's playing without causing a click.
Actual behavior
We're getting click sounds in several situations when sounds are stopped. This includes stopping sounds using the stop button, using the "stop all sounds" block, stopping and restarting a sound by playing it in a loop, and while navigating the sound library by hovering over sounds.
Steps to reproduce
Click the sounds tab
Click "Add Sound"
Add the sound "C Bass"
Run the following stack:
Things to try
Fortunately, in all these clicky situations, the same stop() function is called, here. We should be able to add a gain node to each bufferSourceNode and schedule a very short ramp down before stopping it.
Operating system and browser
Mac OS 10.11.6 Chrome 58.0
The text was updated successfully, but these errors were encountered: