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Merge pull request #16 from tanhHeng/main
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Add Chinese translation and language selector in readme.
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senseiwells authored Mar 7, 2024
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8 changes: 5 additions & 3 deletions README.md
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# <img src="./src/main/resources/assets/serverreplay/icon.png" align="center" width="64px"/> Server Replay

**English** | [中文](./README_cn.md)

A completely server-side implementation of the replay mod, this mod allows you
to record multiple players that are online, or chunk areas, on a server at a time. This will
produce replay files which can then be used with the replay mod for rendering.
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| `"optimize_entity_packets"` | <p> This reduces the file size by letting the client handle the logic for some entities, e.g. projectiles and tnt. This may cause some inconsistencies however it will likely be negligible. </p> |
| `"record_voice_chat"` | <p> This enables support for recording voice-chat if you have the [simple-voice-chat](https://github.com/henkelmax/simple-voice-chat) mod installed, when watching back the replay you must have [replay-voice-chat](https://github.com/henkelmax/replay-voice-chat) installed. </p> |
| `"player_predicate"` | <p> The predicate for recording players automatically, more information in the [Predicates](#predicates-config) section. </p> |
| `"chunks"` | <p> The list of chunks to automatically record when the server stars, more information in the [Chunks](#chunks-config) section. </p> |
| `"chunks"` | <p> The list of chunks to automatically record when the server starts, more information in the [Chunks](#chunks-config) section. </p> |

### Chunks Config

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dependencies {
// For the most recent version, use the latest commit hash
modImplementation("com.github.Senseiwells:ServerReplay:53b0795bb4")
modImplementation("com.github.Senseiwells:ServerReplay:281e9e0ec0")
}
```

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}
}
}
```
```
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