Content Overhauls
- Completely overhauled the Organic & Hard Surface - Sculpting & Modeling page and adding in Maya as well. For Maya specifically there are however still quite a lot of things that need to be added, as that software is incredibly feature rich
- Added Resources page and moved all mentioned resources across the handbook into that page
- Added Drawing Tablet Issues page (still a work in progress)
- Added and Worked on many unlisted pages which will hopefully soon be available
- Removed Post section, merging the Rendering and Compositing pages and adding them into Presentation
- Removed Blender, ZBrush and Maya hotkey pages, as they are now a part of the Organic & Hard Surface - Sculpting & Modeling page
- Unlisted a handful of pages for now, putting them into the work in progress section, as information on them was too basic and incomplete
- Listed Skin Texturing page (still a work in progress)
URL Path Changes
/mesh
➡️/model-creation
/texture
➡️/texturing
- some further page url path changes
Fixes
A handful of small fixes across many of the pages.
View the newest version of the handbook at https://sidney-eliot.github.io/3d-artists-handbook