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Releases: socketio/socket.io

[email protected]

25 Oct 06:17
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Due to a change in the bundler configuration, the production bundle (socket.io.min.js) did not support sending and receiving binary data in version 4.8.0. This is now fixed.

Dependencies

[email protected]

25 Oct 06:16
8d5528a
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Bug Fixes

  • bundle: do not mangle the "_placeholder" attribute (ca9e994)

Dependencies

[email protected]

25 Oct 06:15
029e010
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Bug Fixes

  • types: remove ws type from .d.ts file (175a2c5)
  • prevent infinite loop with Node.js built-in WebSocket (4865f2e)

Dependencies

[email protected]

09 Oct 17:20
9b80ab4
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This release contains a bump of the cookie dependency.

See also: GHSA-pxg6-pf52-xh8x

Dependencies

[email protected]

21 Sep 08:05
d0fc720
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Bug Fixes

  • allow to join a room in a middleware (uws) (b04fa64)
  • correctly await async close on adapters (#4971) (e347a3c)
  • expose type of default engine (132d05f)

Dependencies

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21 Sep 08:06
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Features

Custom transport implementations

The transports option now accepts an array of transport implementations:

import { io } from "socket.io-client";
import { XHR, WebSocket } from "engine.io-client";

const socket = io({
  transports: [XHR, WebSocket]
});

Here is the list of provided implementations:

Transport Description
Fetch HTTP long-polling based on the built-in fetch() method.
NodeXHR HTTP long-polling based on the XMLHttpRequest object provided by the xmlhttprequest-ssl package.
XHR HTTP long-polling based on the built-in XMLHttpRequest object.
NodeWebSocket WebSocket transport based on the WebSocket object provided by the ws package.
WebSocket WebSocket transport based on the built-in WebSocket object.
WebTransport WebTransport transport based on the built-in WebTransport object.

Usage:

Transport browser Node.js Deno Bun
Fetch ✅ (1)
NodeXHR
XHR
NodeWebSocket
WebSocket ✅ (2)
WebTransport

(1) since v18.0.0
(2) since v21.0.0

Added in f4d898e and b11763b.

Test each low-level transports

When setting the tryAllTransports option to true, if the first transport (usually, HTTP long-polling) fails, then the other transports will be tested too:

import { io } from "socket.io-client";

const socket = io({
  tryAllTransports: true
});

This feature is useful in two cases:

  • when HTTP long-polling is disabled on the server, or if CORS fails
  • when WebSocket is tested first (with transports: ["websocket", "polling"])

The only potential downside is that the connection attempt could take more time in case of failure, as there have been reports of WebSocket connection errors taking several seconds before being detected (that's one reason for using HTTP long-polling first). That's why the option defaults to false for now.

Added in 579b243.

Bug Fixes

  • accept string | undefined as init argument (bis) (60c757f)
  • allow to manually stop the reconnection loop (13c6d2e)
  • close the engine upon decoding exception (04c8dd9)
  • do not send a packet on an expired connection (#5134) (8adcfbf)

Dependencies

[email protected]

21 Sep 07:49
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Bug Fixes

  • discard all pending packets when the server is closed (923a12e)
  • uws: prevent the client from upgrading twice (d5095fe)

Dependencies

[email protected]

21 Sep 07:15
c251ae7
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Bug Fixes

  • move 'offline' event listener at the top (8a2f5a3)
  • only remove the event listener if it exists (9b3c9ab)
  • do not send a packet on an expired connection (#5134) (8adcfbf)

Performance Improvements

  • do not reset the heartbeat timer on each packet (7a23dde)

Dependencies

[email protected]

21 Sep 07:51
f00fc89
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Bug Fixes

  • do not expose the TransformStream type (f9cb983)

2.5.1

19 Jun 09:36
88b2cdb
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Bug Fixes

  • add a noop handler for the error event (d30630b)

Links:

  • Diff: 2.5.0...2.5.1
  • Client release: -
  • engine.io version: ~3.6.0 (no change)
  • ws version: ~7.5.10