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Emit changes to pointersInside #3348

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Original file line number Diff line number Diff line change
Expand Up @@ -363,6 +363,7 @@ open class GestureHandler<ConcreteGestureHandlerT : GestureHandler<ConcreteGestu
x = adaptedTransformedEvent.x
y = adaptedTransformedEvent.y
numberOfPointers = adaptedTransformedEvent.pointerCount
val wasWithinBounds = isWithinBounds
isWithinBounds = isWithinBounds(view, x, y)
if (shouldCancelWhenOutside && !isWithinBounds) {
if (state == STATE_ACTIVE) {
Expand All @@ -386,6 +387,8 @@ open class GestureHandler<ConcreteGestureHandlerT : GestureHandler<ConcreteGestu
sourceEvent.action == MotionEvent.ACTION_HOVER_EXIT
) {
onHandleHover(adaptedTransformedEvent, adaptedSourceEvent)
} else if (sourceEvent.action == MotionEvent.ACTION_MOVE && state == STATE_ACTIVE && wasWithinBounds != isWithinBounds) {
orchestrator!!.onHandlerStateChange(this, state, state)
} else {
onHandle(adaptedTransformedEvent, adaptedSourceEvent)
}
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2 changes: 1 addition & 1 deletion apple/RNGestureHandler.mm
Original file line number Diff line number Diff line change
Expand Up @@ -273,7 +273,7 @@ - (void)sendEventsInState:(RNGestureHandlerState)state
forViewWithTag:(nonnull NSNumber *)reactTag
withExtraData:(RNGestureHandlerEventExtraData *)extraData
{
if (state != _lastState) {
if (state != _lastState || state == RNGestureHandlerStateActive) {
// don't send change events from END to FAILED or CANCELLED, this may happen when gesture is ended in `onTouchesUp`
// callback
if (_lastState == RNGestureHandlerStateEnd &&
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