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move nearly all tests out of examples/test to gsdf_gpu_test.go
Go #96: Commit 9b2a9f7 pushed by soypat
November 11, 2024 03:52 1m 0s main
November 11, 2024 03:52 1m 0s
clean up tests and add operation tests
Go #95: Commit 0844734 pushed by soypat
November 10, 2024 16:00 51s main
November 10, 2024 16:00 51s
add primitive GPU testing to 'go test'
Go #94: Commit 6e2c179 pushed by soypat
November 10, 2024 15:29 51s main
November 10, 2024 15:29 51s
fix build failure
Go #93: Commit 0ab20e2 pushed by soypat
November 10, 2024 13:53 1m 12s main
November 10, 2024 13:53 1m 12s
fix build failure
Go #92: Commit c07329a pushed by soypat
November 10, 2024 05:03 59s main
November 10, 2024 05:03 59s
fix build failure
Go #91: Commit aad38e7 pushed by soypat
November 10, 2024 04:21 1m 5s main
November 10, 2024 04:21 1m 5s
root github action
Go #90: Commit 49436ac pushed by soypat
November 10, 2024 04:15 35s main
November 10, 2024 04:15 35s
github actions install mesa GPU drivers
Go #89: Commit b14497b pushed by soypat
November 10, 2024 04:14 11s main
November 10, 2024 04:14 11s
add mandala UI example and github action setup
Go #88: Commit 775d4d2 pushed by soypat
November 8, 2024 23:42 22s main
November 8, 2024 23:42 22s
move dual contour stuff around
Go #87: Commit f881cdd pushed by soypat
October 21, 2024 02:52 21s main
October 21, 2024 02:52 21s
tidy up dual contour interface
Go #86: Commit 8cc883d pushed by soypat
October 20, 2024 13:08 24s main
October 20, 2024 13:08 24s
add DualContourRenderer
Go #85: Commit cc27c7f pushed by soypat
October 20, 2024 00:04 21s main
October 20, 2024 00:04 21s
sir slicer says dual contouring is tch-tch
Go #84: Commit 46b5f60 pushed by soypat
October 17, 2024 02:09 18s main
October 17, 2024 02:09 18s
fix bug in gsdfaux! whoops
Go #83: Commit 6904171 pushed by soypat
October 16, 2024 13:53 31s main
October 16, 2024 13:53 31s
October 13, 2024 23:17 18s
dual contouring: add minecraft-like renderer
Go #81: Commit 3dfe8f4 pushed by soypat
October 12, 2024 15:51 18s main
October 12, 2024 15:51 18s
modularize marchCubes and more octree functions
Go #80: Commit 698ef41 pushed by soypat
October 11, 2024 12:01 25s main
October 11, 2024 12:01 25s
modularize octree implementation
Go #79: Commit 9f6dd7e pushed by soypat
October 10, 2024 04:07 18s main
October 10, 2024 04:07 18s
add UI
Go #78: Commit 30c5645 pushed by soypat
October 8, 2024 22:22 20s main
October 8, 2024 22:22 20s
finish renaming SSBO ocurrences to Objects
Go #77: Commit 92ef791 pushed by soypat
October 7, 2024 03:52 26s main
October 7, 2024 03:52 26s
October 7, 2024 02:17 22s
ShaderBuffer implemented and working. ssbos OK
Go #75: Commit 330d1fe pushed by soypat
October 6, 2024 20:32 22s main
October 6, 2024 20:32 22s
add ShaderBuffer support to glbuild.Programmer
Go #74: Commit 1d0e94b pushed by soypat
October 6, 2024 14:24 38s main
October 6, 2024 14:24 38s
add AppendShaderBuffers method to glbuild.Shader
Go #73: Commit 903fd88 pushed by soypat
October 6, 2024 13:13 43s main
October 6, 2024 13:13 43s
add CircleArray (3D)
Go #72: Commit 5cba178 pushed by soypat
October 5, 2024 23:07 38s main
October 5, 2024 23:07 38s