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Melee Combat changes #327

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Kanashi-Panda
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Creation of more depth to melee combat.

Creation of more depth to melee combat.
@github-actions github-actions bot added Design Related to design documentation for Space Station 14. English labels Oct 23, 2024
@Kanashi-Panda
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This is probably going to be a placeholder for a while so long as no one else is working on this. I am currently filling out the ideas i have for it, however since I'll be learning how to code along the way to creating this the ideas will just be here for now.

Also I have no idea how to set this as a draft.

Added a background. will add the detail details later. I DO have the full idea. finding time to put it to paper is hard...
@Kadeo64
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Kadeo64 commented Oct 24, 2024

just copy deadlock's parry system :trollface: but unironic

hit button with melee weapon equipped to 'parry', which envelops you in an obvious 'i'm parrying' sprite, if someone hits you during this give them increased cooldown on their swings and maybe movement slowdown, good for punishes

Added A couple overviews for the (hopefully)most well thought out parts of these changes
wrote a little more, and the high level overview.
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