ecosystem with genetic algorithm
-add some complexity to movement pattern
-try to imporve dna
-calculate fitness properly
-can add perception it depend on my wish (for food, poison and partner)
-can add some borderline and randomize movements out of perception
-add cannibalism
-comment the code :D
-if some agent dies i can put poison instead
-check the 'missile agents'
-maybe add some button to see how genes affect agents