Use pointermove
instead of mousemove
to allow touch interactions to work
#70
+4
−4
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Just swaps out
mousemove
in favor ofpointermove
, which encapsulates mouse, touch, and pen events. SincePointerEvent
inherits fromMouseEvent
, there is no other change needed for this to work. See the MDN page forPointerEvent
.The other bound event,
click
, already handles touch events, so nothing else is needed to make this plugin compatible with touch events.Should fix #66 (as far as
touchmove
-- the other two are fixed by using pointer events to cover all interactions)