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Publishing Release
Publishing Release #1378: Scheduled
November 7, 2024 20:06 Queued master
November 7, 2024 20:06 Queued
Build and Test
Build and Test #19372: Scheduled
November 7, 2024 18:02 Queued master
November 7, 2024 18:02 Queued
Why is it so much slower to turn on a gpu than not
Slash Command Dispatch #11863: Issue comment #8589 (comment) created by oliver-batchelor
November 7, 2024 11:03 10s
November 7, 2024 11:03 10s
Notification for master failure
Notification for master failure #2551: completed by feisuzhu
November 7, 2024 04:57 14s
November 7, 2024 04:57 14s
Publishing Release
Publishing Release #1377: Scheduled
November 6, 2024 20:07 Queued master
November 6, 2024 20:07 Queued
Build and Test
Build and Test #19371: Scheduled
November 6, 2024 18:02 Queued master
November 6, 2024 18:02 Queued
Notification for master failure
Notification for master failure #2550: completed by feisuzhu
November 6, 2024 04:57 13s
November 6, 2024 04:57 13s
Publishing Release
Publishing Release #1376: Scheduled
November 5, 2024 20:06 1d 8h 50m 55s master
November 5, 2024 20:06 1d 8h 50m 55s
Build and Test
Build and Test #19370: Scheduled
November 5, 2024 18:02 1d 10h 55m 8s master
November 5, 2024 18:02 1d 10h 55m 8s
Publishing Release
Publishing Release #1375: Scheduled
November 4, 2024 20:06 1d 8h 50m 48s master
November 4, 2024 20:06 1d 8h 50m 48s
Build and Test
Build and Test #19369: Scheduled
November 4, 2024 18:02 1d 10h 55m 27s master
November 4, 2024 18:02 1d 10h 55m 27s
Notification for master failure
Notification for master failure #2549: completed by feisuzhu
November 4, 2024 02:36 10s
November 4, 2024 02:36 10s
Notification for master failure
Notification for master failure #2548: completed by feisuzhu
November 4, 2024 02:15 12s
November 4, 2024 02:15 12s
What is the correct way to present a high-resolution gpu-computed image with minimal overhead?
Slash Command Dispatch #11861: Issue comment #8590 (comment) created by oliver-batchelor
November 4, 2024 01:00 11s
November 4, 2024 01:00 11s
What is the correct way to present a high-resolution gpu-computed image with minimal overhead?
Slash Command Dispatch #11860: Issue comment #8590 (comment) created by r0levrai
November 3, 2024 20:11 18s
November 3, 2024 20:11 18s
Publishing Release
Publishing Release #1374: Scheduled
November 3, 2024 20:06 6h 47m 18s master
November 3, 2024 20:06 6h 47m 18s
Build and Test
Build and Test #19368: Scheduled
November 3, 2024 18:02 8h 34m 37s master
November 3, 2024 18:02 8h 34m 37s
Notification for master failure
Notification for master failure #2547: completed by feisuzhu
November 3, 2024 04:57 10s
November 3, 2024 04:57 10s
Publishing Release
Publishing Release #1373: Scheduled
November 2, 2024 20:06 1d 6h 26m 30s master
November 2, 2024 20:06 1d 6h 26m 30s
Build and Test
Build and Test #19367: Scheduled
November 2, 2024 18:02 1d 8h 13m 9s master
November 2, 2024 18:02 1d 8h 13m 9s
Notification for master failure
Notification for master failure #2546: completed by feisuzhu
November 2, 2024 04:57 9s
November 2, 2024 04:57 9s
Publishing Release
Publishing Release #1372: Scheduled
November 1, 2024 20:06 1d 8h 50m 50s master
November 1, 2024 20:06 1d 8h 50m 50s
Build and Test
Build and Test #19366: Scheduled
November 1, 2024 18:02 1d 10h 55m 12s master
November 1, 2024 18:02 1d 10h 55m 12s
What is the correct way to present a high-resolution gpu-computed image with minimal overhead?
Slash Command Dispatch #11859: Issue comment #8590 (comment) created by oliver-batchelor
November 1, 2024 09:55 15s
November 1, 2024 09:55 15s