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Less BFG wall pierce #18073

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Merged
merged 1 commit into from
Jul 16, 2025
Merged

Less BFG wall pierce #18073

merged 1 commit into from
Jul 16, 2025

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Lumipharon
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@Lumipharon Lumipharon commented Jul 9, 2025

About The Pull Request

BFG wall pierce now reduces range by 10 instead of 2.
i.e. you can pierce 1 wall and actually hit things, instead of like 7+

Why It's Good For The Game

Funny cave/maze snipes are super wack.

Changelog

🆑
balance: Greatly reduced the BFG's ability to pierce walls
/:cl:

@github-actions github-actions bot added the Balance Changes to functionality that modifies how effective certain methods are at powergaming. label Jul 9, 2025
@UzedPickle
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UzedPickle commented Jul 9, 2025

I feel like 10 range lose per pierce is too big a penalty, realisticaly your only pierceing one wall and at that point its not a major part of the weapon just somthing that will catch people off guard every now and then witch is somthing that should be avoided especialy with how punishing the BFG is. I would propose somthing more like 4-5 so that you can consistantly pierce one 2x2.

If we do want to nerf pierce that much I think we would be better off removing pierce to make the gun more consistant and predictable witch i believe to be an importnt part of making BFG feel fair.

edit: also, BFG is actualy dodgeable by some speedy/tanky catsts out in the open, gotta run perpindicular to it rather then away from it.

@Kuro020 Kuro020 merged commit e6a732a into tgstation:master Jul 16, 2025
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github-actions bot added a commit that referenced this pull request Jul 16, 2025
@Lumipharon Lumipharon deleted the BFG_wall_pierce branch July 16, 2025 21:58
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4 participants