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You cant move during the throws #18078

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Merged
merged 2 commits into from
Jul 16, 2025
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Abopos
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@Abopos Abopos commented Jul 11, 2025

About The Pull Request

Any form of throw be it build mode powerfist etc. will now make you immobile aka. you cant move to counter the throw

Why It's Good For The Game

Big bug fix of throws being bypassable = good

Changelog

🆑 Atropos
balance: You can no longer move during throws
/:cl:

@github-actions github-actions bot added the Balance Changes to functionality that modifies how effective certain methods are at powergaming. label Jul 11, 2025
@Lumipharon
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uh, does this apply to ALL throws?

@Runian
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Runian commented Jul 11, 2025

uh, does this apply to ALL throws?

It applies to the throw_at from build mode, so yes. Pictured below are two throws. 1st throw is where I don't move at all. 2nd throw is where I run downright.
sexy

M.knockback(user, throw_distance, 0.5 + (setting / 2))
cell.charge -= powerused
return ..()

/// Called when the throw has ended.
/obj/item/weapon/powerfist/proc/After_throw(datum/Thrown_mob)

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@@ -120,10 +120,18 @@
playsound(loc, 'sound/weapons/genhit2.ogg', 50, TRUE)
var/throw_distance = setting * LERP(5, 3, M.mob_size / MOB_SIZE_BIG)

RegisterSignal(M, COMSIG_MOVABLE_POST_THROW, PROC_REF(After_throw))
ADD_TRAIT(M, TRAIT_IMMOBILE, THROW_TRAIT)
M.knockback(user, throw_distance, 0.5 + (setting / 2))

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@Lumipharon
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It applies to the throw_at from build mode, so yes. Pictured below are two throws. 1st throw is where I don't move at all.

Should probably just fix it at the source then, instead of just this one instance.

@Abopos Abopos changed the title Powerfisted mobs cant move during the throw You cant move during the throws Jul 11, 2025
@TiviPlus TiviPlus merged commit 639343e into tgstation:master Jul 16, 2025
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github-actions bot added a commit that referenced this pull request Jul 16, 2025
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5 participants