This is the custom resource pack used on This Land's Vanilla server. It provides custom textures and models for use with the Custom Roleplay Data data pack.
-
Ensure you have at least 1 level of XP. It costs XP to customise items.
-
Hold the item that you want to customise in your hand. The item must be the one that the custom model is assigned to in this resource pack. See
pack/assets/minecraft/models/item
. -
Open chat, type
/trigger CustomModelData set <ID>
and hit enter. Change<ID>
to a number which corresponds to acustom_model_data
property in the item of your choice. -
The item should now have a custom model and texture.
As an example, if you wanted to have a straw hat to wear: obtain a carved pumpkin, hold it in your hand, run /trigger CustomModelData set 2
, and wear your new hat.
Custom item models should be bound to a cheap item which can't be placed in the world. Generally minecraft:iron_nugget
.
Custom hats etc should be bound to minecraft:carved_pumpkin
.
- This guide explains how some of this works
- Blockbench is a good tool for creating custom models
The resource pack itself gets deployed automatically, but the SHA1 of the created zip file needs to be manually set in the server interface. For now, ask @rowanmanning to update this.
You can find the new SHA1 in the latest commit to the website repository.
Before opening a PR and deploying you should test changes in a local Minecraft world game. Symlink the pack
folder into your local Minecraft instance's resourcepacks/this-land
folder.