Fallout 2 executable contains unused debug code which loads a list of all available maps (you can make your own, you know) and allows you to jump between them. Essentially you end up skipping the travel world map. Simply invoke a call to 0x4829F0. Tested on Steam version (I think it is US 1.02d)
- Get the latest sfall: https://github.com/sfall-team/sfall (tested on 4.3.7)
- Put gl_loadmap.int in data\scripts
- Press J in game

- Escaping a glitched save game in which leaving a map causes a crash
- Modding / testing
- Cheating :(
- This is not the same as Ctrl+R in the main menu used to access/record maps with extra bugs and non-functionalities added.
- Will cause crashes in some situations. E.g., during combat. This might be fixable by first ending the combat programmatically?
- This call can be easily patched into the exe by for example replacing something less useful like printing the game version (ctrl+v). Sfall is just easier to do.
- Same code exists for FO1, but this repo is not compatible with that