Releases: tristankechlo/Explorations
Releases · tristankechlo/Explorations
1.21.4-1.6.1 [RELEASE]
- port to 1.21.4
Full Changelog: 1.21.3-1.6.1...1.21.4-1.6.1
1.21.3-1.6.1 [RELEASE]
- port to 1.21.3
Full Changelog: 1.21-1.6.1...1.21.3-1.6.1
1.20.6-1.6.2 [RELEASE]
- fix game crashing on startup
Full Changelog: 1.20.6-1.6.1...1.20.6-1.6.2
1.21-1.6.1 [RELEASE]
- fix scarecrows spawning in water
- decreased shrine generation rate (similar to ruined portals now)
- improved loot_table for shrine (more/better loot to be found)
- adjusted scarecrow generation rate
- generally spawns less often
- can now generate in plain-biomes
- decreased generation rate of underground temples
- split large oak trees into two nbt's
- adjusts better to terrain adaptions
- add statues that can generate in villages
- add new structure campsite
- add cherry and bamboo scarecrows
Full Changelog: 1.21-1.5.3...1.21-1.6.1
1.20.6-1.6.1 [RELEASE]
- fix scarecrows spawning in water
- decreased shrine generation rate (similar to ruined portals now)
- improved loot_table for shrine (more/better loot to be found)
- adjusted scarecrow generation rate
- generally spawns less often
- can now generate in plain-biomes
- decreased generation rate of underground temples
- split large oak trees into two nbt's
- adjusts better to terrain adaptions
- add statues that can generate in villages
- add new structure campsite
- add cherry and bamboo scarecrows
Full Changelog: 1.20.6-1.5.3...1.20.6-1.6.1
1.20.4-1.6.1 [RELEASE]
- fix scarecrows spawning in water
- decreased shrine generation rate (similar to ruined portals now)
- improved loot_table for shrine (more/better loot to be found)
- adjusted scarecrow generation rate
- generally spawns less often
- can now generate in plain-biomes
- decreased generation rate of underground temples
- split large oak trees into two nbt's
- adjusts better to terrain adaptions
- add statues that can generate in villages
- add new structure campsite
- add cherry and bamboo scarecrows
Full Changelog: 1.20.4-1.5.3...1.20.4-1.6.1
1.20.1-1.6.1 [RELEASE]
- fix scarecrows spawning in water
- decreased shrine generation rate (similar to ruined portals now)
- improved loot_table for shrine (more/better loot to be found)
- adjusted scarecrow generation rate
- generally spawns less often
- can now generate in plain-biomes
- decreased generation rate of underground temples
- split large oak trees into two nbt's
- adjusts better to terrain adaptions
- add statues that can generate in villages
- add new structure campsite
- add cherry and bamboo scarecrows
Full Changelog: 1.20.1-1.5.2...1.20.1-1.6.1
1.19.4-1.6.1 [RELEASE]
- fix scarecrows spawning in water
- decreased shrine generation rate (similar to ruined portals now)
- improved loot_table for shrine (more/better loot to be found)
- adjusted scarecrow generation rate
- generally spawns less often
- can now generate in plain-biomes
- decreased generation rate of underground temples
- split large oak trees into two nbt's
- adjusts better to terrain adaptions
- add statues that can generate in villages
- add new structure campsite
Full Changelog: 1.19.4-1.5.2...1.19.4-1.6.1
1.19.2-1.6.1 [RELEASE]
- fix scarecrows spawning in water
- decreased shrine generation rate (similar to ruined portals now)
- improved loot_table for shrine (more/better loot to be found)
- adjusted scarecrow generation rate
- generally spawns less often
- can now generate in plain-biomes
- decreased generation rate of underground temples
- split large oak trees into two nbt's
- adjusts better to terrain adaptions
- add statues that can generate in villages
- add new structure campsite
Full Changelog: 1.19.2-1.5.2...1.19.2-1.6.1
1.18.2-1.6.1 [RELEASE]
- fix a logging error that was caused by statues
- statue weights are now configurable
Full Changelog: 1.18.2-1.6.0...1.18.2-1.6.1