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Releases: tristankechlo/Explorations

1.21.4-1.6.1 [RELEASE]

13 Dec 20:32
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1.21.3-1.6.1 [RELEASE]

01 Dec 18:49
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  • port to 1.21.3

Full Changelog: 1.21-1.6.1...1.21.3-1.6.1

1.20.6-1.6.2 [RELEASE]

13 Oct 15:35
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  • fix game crashing on startup

Full Changelog: 1.20.6-1.6.1...1.20.6-1.6.2

1.21-1.6.1 [RELEASE]

12 Oct 11:57
9792da9
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  • fix scarecrows spawning in water
  • decreased shrine generation rate (similar to ruined portals now)
  • improved loot_table for shrine (more/better loot to be found)
  • adjusted scarecrow generation rate
    • generally spawns less often
    • can now generate in plain-biomes
  • decreased generation rate of underground temples
  • split large oak trees into two nbt's
    • adjusts better to terrain adaptions
  • add statues that can generate in villages
  • add new structure campsite
  • add cherry and bamboo scarecrows

Full Changelog: 1.21-1.5.3...1.21-1.6.1

1.20.6-1.6.1 [RELEASE]

09 Oct 16:45
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  • fix scarecrows spawning in water
  • decreased shrine generation rate (similar to ruined portals now)
  • improved loot_table for shrine (more/better loot to be found)
  • adjusted scarecrow generation rate
    • generally spawns less often
    • can now generate in plain-biomes
  • decreased generation rate of underground temples
  • split large oak trees into two nbt's
    • adjusts better to terrain adaptions
  • add statues that can generate in villages
  • add new structure campsite
  • add cherry and bamboo scarecrows

Full Changelog: 1.20.6-1.5.3...1.20.6-1.6.1

1.20.4-1.6.1 [RELEASE]

06 Oct 20:03
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  • fix scarecrows spawning in water
  • decreased shrine generation rate (similar to ruined portals now)
  • improved loot_table for shrine (more/better loot to be found)
  • adjusted scarecrow generation rate
    • generally spawns less often
    • can now generate in plain-biomes
  • decreased generation rate of underground temples
  • split large oak trees into two nbt's
    • adjusts better to terrain adaptions
  • add statues that can generate in villages
  • add new structure campsite
  • add cherry and bamboo scarecrows

Full Changelog: 1.20.4-1.5.3...1.20.4-1.6.1

1.20.1-1.6.1 [RELEASE]

05 Oct 19:19
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  • fix scarecrows spawning in water
  • decreased shrine generation rate (similar to ruined portals now)
  • improved loot_table for shrine (more/better loot to be found)
  • adjusted scarecrow generation rate
    • generally spawns less often
    • can now generate in plain-biomes
  • decreased generation rate of underground temples
  • split large oak trees into two nbt's
    • adjusts better to terrain adaptions
  • add statues that can generate in villages
  • add new structure campsite
  • add cherry and bamboo scarecrows

Full Changelog: 1.20.1-1.5.2...1.20.1-1.6.1

1.19.4-1.6.1 [RELEASE]

03 Oct 19:19
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  • fix scarecrows spawning in water
  • decreased shrine generation rate (similar to ruined portals now)
  • improved loot_table for shrine (more/better loot to be found)
  • adjusted scarecrow generation rate
    • generally spawns less often
    • can now generate in plain-biomes
  • decreased generation rate of underground temples
  • split large oak trees into two nbt's
    • adjusts better to terrain adaptions
  • add statues that can generate in villages
  • add new structure campsite

Full Changelog: 1.19.4-1.5.2...1.19.4-1.6.1

1.19.2-1.6.1 [RELEASE]

03 Oct 17:27
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  • fix scarecrows spawning in water
  • decreased shrine generation rate (similar to ruined portals now)
  • improved loot_table for shrine (more/better loot to be found)
  • adjusted scarecrow generation rate
    • generally spawns less often
    • can now generate in plain-biomes
  • decreased generation rate of underground temples
  • split large oak trees into two nbt's
    • adjusts better to terrain adaptions
  • add statues that can generate in villages
  • add new structure campsite

Full Changelog: 1.19.2-1.5.2...1.19.2-1.6.1

1.18.2-1.6.1 [RELEASE]

03 Oct 13:40
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  • fix a logging error that was caused by statues
  • statue weights are now configurable

Full Changelog: 1.18.2-1.6.0...1.18.2-1.6.1