The Stranded II source code
Firstly, I uploaded this here, because of safety purposes.
Secondly, if anyone have some interest in it, please help with porting this to Linux. It needs Blitz 3D to compile, it is open source, it also needs to be ported AFAIK (it has a Github repo, but I forked it, so you can find it here too).
This is the full source code of Stranded II 1.0.0.1* for the programming language Blitz 3D (www.blitzbasic.com)
*) with some minor changes after the release of 1.0.0.1
Also see: www.strandedonline.de www.unrealsoftware.de
NOTE: YOU NEED BLITZ3D TO USE THIS (VERSION 1.98 OR HIGHER)! YOU CAN'T RUN IT WITH THE DEMO VERSION!
- put "source/StrandedII.bb" in your Stranded II dir
- put "source/includes"-dir in your Stranded II dir
- put "userlibs/user32.decls" in the userlibs dir of Blitz 3D
- add the text "-inbb" to the Blitz 3D Program Command Line
- recommended: also add "-win" to the Command Line
- Open and compile "StrandedII.bb"!
This code is released under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Germany License
See the following links for license details: http://creativecommons.org/licenses/by-nc-sa/3.0/de/deed.en
You are allowed to modify this code as you like! You are NOT allowed to use this code for commercial projects without the permission of Peter Schauß / Unreal Software!
Please always link www.unrealsoftware.de in projects which are using this code!
Please always add notes which say that you used the code of Stranded II.
Thank you.