React team practice site
We'll use a really common Node.js project workflow + Yarn! First, let's clone our repository, and install all of our yarn dependencies:
git clone https://github.com/uclaacm/react-team-site-w24.git
cd react-team-site-w24
The instructions to install Node.js will be different based on which platform you're running. It's heavily advised to install your Node.js using NVM (Node Version Manager) because it's easy to manage a standardized version and update it as needed.
Instructions for installing NVM on macOS and Linux (including WSL) are here.
At this point you can run nvm install
. Assuming you've already cd
ed into the correct directory as mentioned earlier, this will download the LTS (Long-Term Support) version of Node.js for you. Then, run nvm use
to make sure you've switched to the right version; if it tells you Now using Node v16.13.2
or something similar, you're good to go!
If you're on Windows, you can use NVM for Windows, a separate version manager whose installation instructions can be found here. Once you've done that, you can run nvm install 16.13.2
to install the LTS version of Node.js, and nvm use 16.13.2
to switch to it.
If you don't have yarn installed...
npm install --global yarn
Then install our dependencies!
yarn install
yarn prepare
(If the above commands don't work even after installing yarn via npm, check this npm installation guide, click on alternatives, choose your operating system, and follow the steps there!)
(We handle the yarn and npm conflict issues within our .gitignore
we set up so dw about it!)
To start our app, you just need to run yarn start
!
yarn start
And to build our project for production (with CRA and Webpack's bundling with all that goodness),
yarn run build
Thanks for your interest in contributing to react-team-site-w24! ❤️
Here's a quick guide on how to get started.
- Either make a new branch or a fork of this repository.
main
is a protected branch, so you cannot push to it. - Follow the instructions in "Development Setup" above. If you're on a fork, replace the URL with the fork's URL; if you're on a different branch, check it out using
git checkout
. - Beep boop away!
- Before you push, make sure your app runs with
yarn start
. If there are any errors, our CI/CD service will reject your build. - Once you're ready, stage and commit your changes!
- Make a pull request with your changes, and let someone on your project team know. a. Netlify has a neat feature called "Deploy Previews" that give you a link to preview your changes; see the blog post for more info!
- If your code passes code review, then we can squash and merge it into
main
. Congratulations! If you'd like, it's now safe to delete your branch/fork.
By running yarn lint-fix
we can use the linter that we set-up to format our code the way that passes our style checks! Before you commit your changes and submit a pull request, make sure to run
yarn lint-fix
With Husky, we run yarn lint-staged
automatically before you commit! If you want to lint before commiting, you can run yarn lint-fix
.
There are actually 2 main ways to disable lint. Disabling the "rule" entirely, or in just a single line or file!
** Make sure this is what you really want!! It is often likely that you want to disable for just a single file. **
Depending on whether it's from stylelint
or eslint
, you can go to stylelintrc.json
and add to `"rules"
<rule-name>: null
or eslintrc.json
and add
'<rule-name>': 'off',
Take a look at the eslint docs for this: https://eslint.org/docs/user-guide/configuring/rules#disabling-rules
Or the stylelint docs for this: https://stylelint.io/user-guide/ignore-code/
It's pretty simple though, it'd look something like
/* eslint-disable <rule-name> */
or
// eslint-disable-next-line
The process for stylelint
is very similar.
Add the -n
flag to your commit message to skip Husky's auto-linting.
EG: git commit -m "changes" -n
Our webpack set-up currently accepts asset files with the following extensions: png, svg, jpg/jpeg, gif, mp3, ttf
Code for it can be seen in line 22 webpack.dev.js
and in webpack.prod.js
{
test: /\.(png|svg|jpe?g|gif|mp3|ttf)$/i, // we use regex to test different file types
use: {
loader: 'file-loader',
options: {
name: 'assets/[name].[ext]',
},
},
},
If you want to add more assets like .pdf
, .wav
, .mp4
, <YOUR_ASSET_TYPE> etc.
- Update
webpack.dev.js
file. Changetest: /\.(png|svg|jpe?g|gif|mp3)$/i
totest: /\.(png|svg|jpe?g|gif|mp3|<YOUR_ASSET_TYPE>)$/i
- Update
webpack.prod.js
file. Changetest: /\.(png|svg|jpe?g|gif|mp3)$/i,
totest: /\.(png|svg|jpe?g|gif|mp3|<YOUR_ASSET_TYPE>)$/i
- (If typing is needed) add a folder under
custom_typing
=>import-<YOUR_ASSET_TYPE>
- (If typing is needed) create a file like
import-<YOUR_ASSET_TYPE>.d.ts
- (If typing is needed) add in:
/* eslint-disable @typescript-eslint/no-explicit-any */
declare module '*.<YOUR_ASSET_TYPE>' {
const value: <YOUR_ASSET_TYPE-TYPE>;
export default value;
}
Take a look at <YOUR_PROJECT_PATH>/asset-manifest.json
. Like this!
- Preloading Images - if rendering images gets annoying because it's slow: Link Example here
This project and its code are licensed under the MIT License. You're free to use them however you wish, though we'd love to hear from you if you found this useful!