Palette overhaul; replaces the old hardcoded numeric id based palette … #308
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Palette overhaul; replaces the old hardcoded numeric id based palette with the modern namespaced palette loaded from an external json file. For issues #301 #303 #307
Now I have seen that @tanaka141 have been working on supporting the map format; this patch does only deal with the internal palette to support modern versions of Minecraft, it does not fix any missing blocks or handle the new map format itself, but does enable editing the palette without needing to recompile.
Since this is a rather large change I'm pushing it as a pull request for review.