-
Notifications
You must be signed in to change notification settings - Fork 177
HUD overlay fixes and improvements #838
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Conversation
TestingHMD mode ... The position and orientation of the HUD overlay can most readily be seen if you display the chat bar down the bottom of the screen. (Press Enter to display.)
|
The following links are available:
build (macOS-latest, full) build (windows-latest, full) |
Overall there are improvements and nothing seems to have broken, the hud still has issues and bugs though.
tl:dr the changes in this PR all seems to work 👍 but more fixes (or redesign) is needed to make it good |
Laser intersecting is worse than before. Not obvious why but I'm working on it. |
Also fixes dialog resize outline being drawn in the wrong position (desktop and HMD).
The following links are available: build (ubuntu-18.04, full)
build (windows-latest, full) |
For the first time ever, laser intersecting works as expected now 👍
All in all, this PR does indeed fix & improve the HUD so I approve 👍 And thank you for the contribution 😄 |
The window disappearing sometimes for a few seconds is the windows disappearing when (Interface thinks) you've moving. Windows that are pinned don't disappear, though. Scrollbar on the debug window, I'll have a look at. |
I've created a separate issue for the script log window's scrollbar: #892 |
The VR HUD overlay has been fixed and improved: