Darksiders modding!
Make sure you have the Steam version of Darksiders Warmastered edition. Other versions probably won't work.
- Download the latest version from here.
- Extract
horseman.exe
andaether.dll
to the same directory. - Start Darksiders Warmastered Edition.
- Run
horseman.exe
. - Now inside the game, you should be able to hit the tilde key (`) and see a console appear inside the game. Type
/help
for a list of commands.
-
/clear
-
/console
-
/draw_triggers
Draw an overlay revealing the closest few trigger volumes.
See also:
- /mark_triggers
-
/draw_triggers_round
Turn cylinders and spheres on/off. This only has an effect when
draw_triggers
is enabled. -
/dump_hstrings
Dump the string table (hashes and their associated strings) to a file.
-
/editor_mode – Run this before entering a game, and the world will load in "editor mode". Most enemies/items are deactivated, and the minimap spawns in the sky!
-
/fps – Display an FPS counter.
-
/help
-
/infinite_jump – Gives the player infinite jump height, as long as the button is held down.
-
/load_map_menu – Shows the secret window the game developers put in to let them teleport around the game world.
-
/load_package
-
/log_events
-
/mark_triggers
Add objects to the game world which reveal the location of all currently spawned trigger volumes.
See also:
- /draw_triggers
-
/move_player
Move to a position on the map:
/move_player -4000 -28000 100
Move relative to your current position:
/move_player by 500 0 0
-
/pickup_item – Gives the player any
Item
. Examples:/pickup_item bfg_sentinel/weapon_bfg_sentinel /pickup_item weapon_enhancements/common_bane
-
/show_bird_kills
Draw a kill counter during the autoscroller. This is the same counter used for the Aerial Predator achievement (which you earn for 160 kills).
-
/show_collision
This is currently broken and will crash the game.
-
/show_player_pos
-
/shutdown
-
/spawn_humans – Spawns a group of mouth breathers into the world.
-
/spawn_object – Spawns any
WorldObject
into the world. Examples:/spawn_object vulgrim_chime/vulgrim_chime_medium -4000 -28000 200 /spawn_object ci_streetpropsset01/ci_streetlight_r -4000 -28000 0
-
/spawn_static_object – Spawns any
o3d
resource into the world. Examples:/spawn_static_object city01_streets ci_shoppingstrip -4000 -24000 50 1 /spawn_static_object city01_streets city01_glass2_04 -4000 -28000 180 1
You can also spawn objects that are part of this mod (not included with the original game):
/spawn_static_object city01_streets gritty_cube -4000 -28000 180 1
-
/teleport – Sends the player to any area in the game. Example:
/teleport overworld CI_01
pre-commit install
This installs a Git hook that runs a quick sanity check before every commit.
rustup override set nightly-2020-10-07-i686-pc-windows-msvc
dev/inject.sh
cargo test