Throttle decoded frames and add log - verified, stable #6431
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This commit introduces a throttling mechanism to limit the number of video frames being decoded simultaneously. This is intended to prevent excessive memory usage and crashes, particularly during high-resolution (e.g., 8K) video playback.
The main changes include:
kMaxFramesInDecoder
) is introduced to cap the number of video frames that can be in the decoder pipeline at any given time.CanAcceptMoreData()
logic in the video renderer is updated to enforce this new limit, effectively pausing input when the decoder is at capacity.