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Data Structures

1. Introduction

  1. Data Types - Explanation of different types of data in programming.
  2. Reference Type - Understanding objects stored by reference.
  3. Value Type - How value types store data directly in memory.
  4. Storing Data in Computer Memory - Overview of how data is managed in memory.

2. Array

  1. Introduction and Basic Concepts - Fundamentals of arrays and their importance.
  2. Static Array - Arrays with fixed size and their characteristics.
  3. Dynamic Array - Resizable arrays and how they manage memory.
  4. Array Operations - Common operations like insertion, deletion, searching, and sorting.
  5. Application Areas of Arrays - Practical applications of arrays in real-world scenarios.

3. Singly Linked List

  1. Introduction and Basic Concepts - Understanding singly linked lists and their significance in data structures.
  2. Node Structure - Explanation of the SinglyLinkedListNode class, which stores data and a pointer to the next node.
  3. Singly Linked List Operations
    • Insertion - Adding elements at the beginning, end, or a specific position.
    • Deletion - Removing the first, last, or a specific node.
    • Traversal - Iterating through the linked list using an enumerator.
    • Searching - Finding a specific node in the list.
  4. Memory Management in Singly Linked Lists - How nodes are dynamically allocated and deallocated.
  5. Application Areas of Singly Linked Lists - Practical uses in software development, such as queue implementations, undo features, and memory-efficient data storage.

4. Stack

  1. Introduction and Basic Concepts

    • Understanding the LIFO (Last-In, First-Out) principle that defines a stack.
    • Real-world analogies like a stack of plates or books.
    • Importance in algorithm design and memory management.
  2. Stack Structure

    • Explanation of the internal structure of a stack.
    • Common implementations using arrays and linked lists.
    • Core components: push, pop, peek, and isEmpty operations.
  3. Stack Operations

    • Push - Adding an element to the top of the stack.
    • Pop - Removing the top element from the stack.
    • Peek (or Top) - Viewing the top element without removing it.
    • IsEmpty - Checking if the stack is empty.
    • Size - Getting the number of elements in the stack.
  4. Memory Management in Stack

    • Stack memory allocation and deallocation.
    • Call stack usage during function execution.
    • Stack overflow issues and limitations in memory-constrained environments.
  5. Application Areas of Stacks

    • Function call management in programming languages (call stack).
    • Expression evaluation and syntax parsing.
    • Backtracking algorithms (e.g., maze solving, undo operations).
    • Depth-First Search (DFS) in graph traversal.

5. Queue

1. Introduction and Basic Concepts

  • Understanding the FIFO (First-In, First-Out) principle that defines a queue.
  • Real-world analogies such as queues in supermarkets or print job scheduling.
  • Importance in algorithm design, scheduling, and resource management.

2. Queue Structure

  • Explanation of the internal structure of a queue.
  • Common implementations using arrays, linked lists, and circular buffers.
  • Core components: enqueue, dequeue, peek, and isEmpty operations.

3. Queue Operations

  • Enqueue - Adding an element to the rear (end) of the queue.
  • Dequeue - Removing an element from the front of the queue.
  • Peek (or Front) - Viewing the front element without removing it.
  • IsEmpty - Checking if the queue is empty.
  • Size - Getting the number of elements currently stored in the queue.

4. Memory Management in Queue

  • Dynamic vs. static memory allocation for queues.
  • Circular queue implementations to optimize space utilization.
  • Buffer overflow/underflow issues and preventive mechanisms.

5. Application Areas of Queues

  • Scheduling processes in operating systems (CPU scheduling, IO queues).
  • Managing print jobs in printers (print spooling).
  • Breadth-First Search (BFS) in graph traversal.
  • Simulation systems (e.g., customer service systems, traffic flow models).
  • Message queues in distributed systems and asynchronous programming.

6. Sorting Algorithms

1. Introduction to Sorting Algorithms

  • Importance of sorting in computer science.
  • Comparison of different sorting techniques based on time complexity, space complexity, and stability.

2. Bubble Sort

  • Simple comparison-based algorithm.
  • Repeatedly swaps adjacent elements if they are in the wrong order.
  • Best case: O(n), Worst case: O(n²), Space: O(1).

3. Insertion Sort

  • Builds the final sorted array one element at a time.
  • Good for small or nearly sorted datasets.
  • Best case: O(n), Worst case: O(n²), Space: O(1).

4. Selection Sort

  • Repeatedly finds the minimum element and moves it to the sorted portion.
  • Always O(n²) time complexity.
  • Not stable but simple to implement.

5. Merge Sort

  • Divide-and-conquer algorithm that divides the list into halves, sorts them, and merges.
  • Time complexity: O(n log n) in all cases.
  • Space complexity: O(n).

6. Quick Sort

  • Divide-and-conquer algorithm that picks a pivot and partitions the array.
  • Best/Average case: O(n log n), Worst case: O(n²) (can be improved with randomized pivot).
  • Space: O(log n) due to recursion stack.

7. Sorting.cs - Main Controller

  • Central entry point to call and compare different sorting methods.
  • Useful for benchmarking or switching between algorithms dynamically.