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This change updates versions and sets of stable APIs, adds C++ wrappers for
simplifyPrune
andencodeVertexBufferLevel
, and renamesbuildMeshletsSplit
tobuildMeshletsSpatial
as that seems like a better long-term name for the algorithm.Stabilized APIs:
meshopt_generateProvokingIndexBuffer
,meshopt_spatialSortTriangles
APIs that are still experimental:
Introduced in this release, likely will be stabilized with no changes
meshopt_analyzeCoverage
meshopt_generateVertexRemapCustom
meshopt_buildMeshletsSpatial
(modulo potential addition of extra tunables)meshopt_simplifyPrune
meshopt_spatialClusterPoints
Changed in this release, likely will be stabilized with no further changes
meshopt_encodeVertexBufferLevel
meshopt_partitionClusters
Others
meshopt_buildMeshletsFlex
- introduced in last release, no changes yet; not sure if the name is final?meshopt_computeSphereBounds
- introduced in last release, likely will be stabilized with no changesmeshopt_simplifySloppy
- significant outstanding implementation and potentially interface work may happen soon