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@marisn marisn commented Sep 2, 2025

Old code resulted in storage of all data in a single database. New code stores all environments in a hash table with base path as a key thus linking cache with its LMBD environment.

Fixes: #358

Old code resulted in storage of all data in a single database
New code stores all environments in a hash table with base
path as a key thus linking cache with its LMBD environment

Fixes: MapServer#358
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LMDB cache backend always uses single DB to store tiles
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