Releases: ShaneBeeStudios/BeeConomy
Releases · ShaneBeeStudios/BeeConomy
Small Fixes [1.0.6]
Small Fixes [1.0.5]
CHANGED:
- Changed messages to not send if they're blank. Allowing you to set a message in the messages.yml file to
""
and it won't send in game.
FIXED:
- Fixed a bug where trying to remove the player's exact balance would fail.
- Fixed an issue with the pay command where the message would tell the payer the updated balance of the payee.
This fix requires a change to the messages.yml file
OLD MESSAGE:
cmd-pay-success: "&b<currency-symbol><money> &7has been added to the account of &b<player>&7, bringing their balance up to <currency-symbol><money>"
NEW MESSAGE:
cmd-pay-success: "You have given &b<currency-symbol><money> &7to &b<player>"
Small Fixes [1.0.4]
FIXED:
- Fixed an issue with registering a permission (twas the wrong name)
- Fixed an issue with registering permissions and causing issues with plugins like PlugMan
Small Changes [1.0.3]
CHANGED:
- Allow for creating accounts for offline players
- Changed sorting for
/eco baltop
command, to sort a bit faster - Changed how EcoPlayers are loaded, loading their names at start, to speed up bal top command
- Only save players to yaml if there balance has changed or the eco player is new
- Only save yaml file if more than 1 change has happened
ADDED:
- Added a version checker
Small Changes [1.0.2]
CHANGED:
- Added the api version to plugin.yml to prevent warning during load
- Change console prefix in Utils
- Change load order to prevent some errors
- Changed in messages (may manually need some updates if already using plugin)
- Added bStats metrics
Small Fix [1.0.1]
FIXED:
- Fixed a bug with Vault linking into the economy sending errors