Releases: ShaneBeeStudios/VirtualFurnace
Releases · ShaneBeeStudios/VirtualFurnace
Meaningless Update [1.1.1]
Small Update [1.1.0]
CHANGED:
- Changed a few methods to return Machine instead of Furnace
(Some methods were deprecated with new ones in place)
ADDED:
- Added a method to remove a machine from memory and file
FIXED:
- Fixed some internal things related to Bukkit/Paper API changes
Official Release [1.0.0]
Yay the official release is here.
NOTABLE CHANGES SINCE LAST RELEASE:
- PaperMC server is now required
- This is due to Bukkit limitations with custom inventory holders
- Java 17 is now required
FIXED:
- Fixed players not getting XP when extracting from a virtual furnace
CHANGED:
- Updated Fuels:
- Scaffolding is now 50 ticks (this was a change in Minecraft)
- Added fuels that have been added over the years
- Renamed some fuels to closer match their tags
- Switched to Gradle (this shouldn't affect anyone)
ADDED:
- Added the ability to change the name of a machine
Twelfth Beta
FIXED
- Fixed an issue in MC 1.17.x where the arrow/fire icons in the inventory views were not changing
Eleventh Beta
CHANGED:
- A few methods in recipes have been deprecated and a new variation created.
ex:Recipe#getResult()
->Recipe#getResultType()
This is in preparation for using ItemStacks in recipes in the future. If using any deprecated methods please make sure to switch ASAP!
I highly doubt anyone would be using these methods, but just in case.
Tenth Beta
FIXED:
- Temporarily block a concurrent modification exception (this is just a bandaid until I find a proper fix for this error)
- Fix an issue where items in a furnaces input slot would keep smelting even if the output slot was full
NOTE:
- Beta9 was skipped due to the issue wasn't that big.
Eight Beta
FIXED:
- Fixed an NPE with FurnaceManager#getFurnaceFromItemStack
Seventh Beta
FIXED:
- Fixed an issue with furnaces ticking twice as fast as they should have been (#Whoops)
Sixth Beta
ADDED:
- Added furnace tiles (furnaces linked to blocks) (wiki info coming soon)
- Added VirtualChunks (internal use for ticking furnace tiles appropriately) (wiki info coming soon)
- Added some ItemStack builders (for simply creating new customized item stacks)
FIXED:
- Small performance fixes
Fifth Beta
FIXED:
- Fixed an issue with events. They were being called on another thread, but weren't async events.