Fall back to octmap raster path on certain devices & fix issues with the shaders. #114314
+44
−13
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Octmaps always take the compute path, even on the Mobile renderer, but not all devices support creating storage images in the A2B10G10R10 format. This is the case on Adreno 512 on my old phone. As part of this change, I also fixed several bugs in the raster shaders and ported the ARM vertex shader workaround to them, since this path can now be used on mobile devices.